将录制的Kinect studio 2.0流运行到Unity中 [英] running the recorded Kinect studio 2.0 stream into Unity

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本文介绍了将录制的Kinect studio 2.0流运行到Unity中的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

Kinect studio 2.0似乎缺乏连接到Unity的能力并且运行录制的流而不是Kinect 2.0流,就像在Kinect工作室1.8中那样,我刚刚连接到正确的进程

Kinect studio 2.0 seems to lack ability connect to Unity and run the recorded stream instead of Kinect 2.0 stream like it was in Kinect studio 1.8, where I just connected to right process

推荐答案

Kinect Studio v2 将数据直接注入运行时,因此无需像使用v1那样直接连接到流程.KStudio将充当"虚拟传感器"。因此,您在工具中执行的任何播放都将通过运行时
来完成。请参阅v2上的虚拟学院培训(模块6):

Kinect Studio v2 injects the data directly into the runtime, so there is no need to connect directly to a process as it did with v1. KStudio will act as a "virtual sensor" so any playback you do within the tool will come through the runtime. See the Virtual academy training on v2 (module 6):

http://www.microsoftvirtualacademy.com/training-courses/programming-kinect-for-windows-v2-jump-start

< a href ="http://channel9.msdn.com/coding4fun/kinect/Programming-Kinect-for-Windows-v2-Jumpstart-on-Demand"> http://channel9.msdn.com/coding4fun/kinect/Programming -Kinect-for-Windows-v2-Jumpstart-on-demand

如果您询问特定的KStudio Api,那么可以通过创建命令/控制层来解决进入其他一些过程。

If you are asking about specific KStudio Api's then that can be resolved by creating a command/control layer and call into some other process.


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