FaceShapeDeformation和Action Units [英] FaceShapeDeformations and Action Units

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本文介绍了FaceShapeDeformation和Action Units的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

HI全部,

FaceShapeDeformations包含很多关于面部的信息。问题在于没有关于每个枚举值意味着什么的任何信息。我试图将这些映射到
中定义的动作单位 http://en.wikipedia.org/wiki/Facial_Action_Coding_System 但没有任何信息这真的很难!

the FaceShapeDeformations contains a lot of information about a face. THe problem is that there isn't any information on what each enum value means. I am trying to map these to the Action Units defined in http://en.wikipedia.org/wiki/Facial_Action_Coding_System but without any information this is really tough!

任何线索???

亲切的问候,

Riccardo Becker

Riccardo Becker

推荐答案

为v2提供的文档如下:
https://msdn.microsoft.com/en-us/library/dn785525.aspx
但团队知道改进的要求在这方面。我们提供了自己的AU,但没有具体告诉您哪些顶点可以防止我们内部模型的依赖。有关该功能提供的详细信息,请参阅此主题

https://social.msdn.microsoft.com/Forums/en-US/13f8722e-c17e-4aa5-b0dd-67ffa8ff9f79/ confused-about-face-tranking-points-and-animations?forum = kinectv2sdk

The documentation provided for v2 is here: https://msdn.microsoft.com/en-us/library/dn785525.aspx but the team is aware of the request to improve in this area. We provide our own AU's but do not specifically tell you which vertices to prevent dependencies on our internal model. See this thread for more detail on what the feature provides: https://social.msdn.microsoft.com/Forums/en-US/13f8722e-c17e-4aa5-b0dd-67ffa8ff9f79/confused-about-face-tranking-points-and-animations?forum=kinectv2sdk


这篇关于FaceShapeDeformation和Action Units的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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