如何在我的脸部跟踪数据上附加3D脸部? [英] How to attach 3D face on my face tracking data?

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问题描述

您好,

尝试使用kinect了解如何使用类似Magic Mirror的方法。但我做的有点不同。我想在实时视频中将3D脸部模型放在脸上。我已设法跟踪我的脸,但现在我不知道如何将3D模型
附加到面部跟踪数据上。我该如何处理?

Trying to figure out on how to do a something similar to Magic Mirror using kinect. But Im doing a bit different. I would like to put a 3D face model at my face in real time video. I have manage to track my face but now I dont know how to attach the 3D model onto the face tracking data. How would I approach this?

是否有任何我可以阅读并遵循的教程或文档?

Is there any tutorial or document that I can read and follow?

谢谢。

推荐答案

这将是您的图形引擎或UI层实现的。 Kinect没有提供使用第三方模型作为其面部跟踪网格的替换网格的方法。网格模型特定于模型,如doc / blog中所述:

That would be for your graphics engine or UI layer to implement. Kinect does not provide a way to use third party models as a replacement mesh for its face tracked mesh. The mesh model is specific to the model as described in the doc/blog:

http://blogs.msdn.com/b/kinectforwindows/archive/2014/01/31/clearing -the-confusion-around-kinect-for-windows-face-tracking-output.aspx

Kinect将为您提供头部或关键点位置的具体位置,但是如何实现网格模型/绘图替换。看一下各种其他网站或教程,这些网站或教程显示将图像放在获取该数据的示例
的骨架上。

The Kinect will provide you specific locations of the head or key point locations, but how you would implement a mesh model/draw replacement. Have a look at various other websites or tutorials that show placing images on top of the skeleton of an example of getting that data.


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