为什么删除[]应该崩溃? [英] Why delete[] should crash?

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本文介绍了为什么删除[]应该崩溃?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

int _tmain(int argc, _TCHAR* argv[])
{
    int *c= new int[5];
    c[0] = 100;
    c[1] = 200;
    c[2] = 300;
    c[3] = 400;
    c[4] = 500;
    int i=0;

    while(i<5)
    {
        printf("%d\n",*c++);
        i++;
    }

    delete[] c;
        return 0;
}





为什么当我删除指针时它断言使用堆块? :confused:



why it asserts Heap-Block-in-use when I delete the pointer? :confused:

推荐答案

当你执行while循环时,你增加c指针,所以最后不再指向最初分配的分配。



你必须在循环中使用临时变量;



When you do your while loop, you increment c pointer so at the end is not pointing to the originally allocated allocation anymore.

You have to use a temporary variable Inside the loop;

...
int i=0;
int *t = c;

while(i<5)
{
    printf("%d\n",*t++);
    i++;
}
...


非常感谢。

如何跟踪这个指针将运行到内存中的这些元素?

例如假设我有一个类似下面的函数



Thanks a lot.
How does it keep track that this pointer will run to these many elements in memory?
For example assume I have a function like below

int* supplyPtr()
{
   int* pSet  = new int[10];
   return ++pSet;
}

void main()
{

 int* p = supplyPtr();
 delete[] p;

}



在上面的示例中,当我从pSet返回pSet时,它如何跟踪p?

supplyPtr,它干净地删除了内存。

但是如果我传递++ pSet,它会断言。它如何关联指针及其在内存中的元素数量?你能解释一下吗?或者指向正确的资源?


In the above sample how does it keep track of p?
when I return pSet from the supplyPtr, it cleanly deletes the memory.
But if I pass ++pSet, it asserts. How does it associate a pointer and it''s number of elements in memory? Could you please explain? or point me to the right resource?


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