SpeechRecognitionEngine.SetInputToAudioStream流实时音频 [英] SpeechRecognitionEngine.SetInputToAudioStream streaming realtime audio

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本文介绍了SpeechRecognitionEngine.SetInputToAudioStream流实时音频的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

在.NET 3.5中, System.Speech.Recognition   SpeechRecognitionEngine . SetInputToAudioStream方法似乎不起作用 支持实时输入.
In .NET 3.5, System.Speech.Recognition SpeechRecognitionEngine.SetInputToAudioStream Method doesn't seem to support real-time input.

推荐答案

John,您好,

Hi John,

您可以使用 waveOutOpen   API (使用PInvoke)播放原始"歌曲,从流输入中采样数据.使用该API调用系列,您可以打开播放设备,然后将样本缓冲区(每个缓冲区的长度)排队等待播放.

You can use the waveOutOpen API (using PInvoke) to play "raw" sample data from streamed input. This family of API calls lets you open a playback device and then queue up sample buffers (of arbitrary length each) for playback.

播放之前,您不需要将接收到的音频块保存到磁盘上-实际上,您不需要

You do not need to save the received audio chunks to disk before playing them - in fact, you don't wantto do this unless you actually want a recording of the audio as well.


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