XNA动态加载内容 [英] XNA load content dynamicly
本文介绍了XNA动态加载内容的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在尝试在运行时将本地文件(不包含在项目中)加载到我的模型中.
我正在尝试这种方式:
I''m trying to load a local file (not included into project) into my model during the runtime.
I was trying this way:
myModel = Content.Load<Model>("C:/MyModel.fbx");
这是行不通的.正确的方法是什么?
It does not work. What is the correct way?
推荐答案
您的Content.Load语句是否位于LoadContent()方法内?请查看以下链接中的代码,然后交叉检查您在做什么: ^ ]
Is your Content.Load statement inside the LoadContent() method? Please take a look at the code in the following link and cross check with what you are doing: http://msdn.microsoft.com/en-us/library/bb197293(v=xnagamestudio.31).aspx[^]
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