碰撞检测帮助 [英] Collision detection help

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本文介绍了碰撞检测帮助的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

从线程复制了这段代码

http://social.msdn. microsoft.com/forums/zh-CN/xnagamestudioexpress/thread/d03f27ed-b2a0-4635-810e-15bc2f0a367a/ 

也不确定wat是否属于此类别,因为我找不到xna部分

also not sure wat are this belongs in as i cant find the xna section

 

Vector3 minv1 = Vector3 (playerx,playery,0);

Vector3 minv1 = new Vector3(playerx, playery, 0);

Vector3 minv2 = Vector3 (杠杆,杠杆,0);

Vector3 minv2 = new Vector3(leverx, levery, 0);

Vector3 maxv1 = Vector3 (playerx + 50,playery + 50,0);

Vector3 maxv1 = new Vector3(playerx + 50, playery + 50, 0);

Vector3 maxv2 = Vector3 (杠杆+ 25,杠杆+ 25,0);

Vector3 maxv2 = new Vector3(leverx + 25, levery + 25, 0);

Rplayer.Min = minv1;

Rplayer.Min = minv1;

Rlever.Min = minv2;

Rlever.Min = minv2;

Rplayer.Max = maxv1;

Rplayer.Max = maxv1;

Rlever.Max = maxv2;

Rlever.Max = maxv2;

如果 (Rplayer.Intersects(Rlever))

if (Rplayer.Intersects(Rlever))

  {

.Content.Load< >( " Images/Colour Key(1 Door)" );

this.Content.Load<Texture2D>("Images/Colour Key(1 Door)");

 }

 

无论我在哪里放置代码,总会有1个或多个出现相同错误的代码,如果放入更新功能,则会出现以下错误4次无法分配给最小",因为这是一种方法"组""

however no matter where i drop the code there is always 1 or more pieces that give the same error, if dropped into the update function the following error appears 4 time "Cannot assign to 'Min' because it is a 'method group'"

所以不知道发生了什么事:S

so yea have no idea whats going on :S

 

推荐答案

您应该在该论坛上发布您的问题.该论坛上的大多数参与者没有图书馆.

You should post your question on that forum.  Most participants on this forum do not have the library.

 


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