帮助更正WinAPI Windows创建. [英] Help to correct WinAPI windows creation.
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问题描述
你好.我正在尝试配置Windows应用程序.
我想要什么:
点击按钮->打开新窗口.
我有什么:
我已经足够靠近我想要的东西,但是子窗口与主窗口具有相同的样式.请帮忙.这里的代码:
Hi there. I''m trying to configure my windows application.
What i want:
Click button->open the new window.
What i have:
i have close enough what i want, but the child window has the same style with main window. Help, please. Here the code:
// normal.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "normal.h"
#define MAX_LOADSTRING 100
#define ID_BUTTON 3000
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
TCHAR szWindowChildClass[MAX_LOADSTRING];
// Forward declarations of functions included in this code module:
ATOM MyRegisterClass(HINSTANCE hInstance);
ATOM RegisterChildClass(HINSTANCE hInstance);
BOOL InitInstance(HINSTANCE, int);
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK WndProcC(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
// TODO: Place code here.
MSG msg;
HACCEL hAccelTable;
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_NORMAL, szWindowClass, MAX_LOADSTRING);
MyRegisterClass(hInstance);
LoadString(hInstance, IDC_NORMAL, szWindowChildClass, MAX_LOADSTRING);
RegisterChildClass(hInstance);
// Perform application initialization:
if (!InitInstance (hInstance, nCmdShow))
{
return FALSE;
}
hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_NORMAL));
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return (int) msg.wParam;
}
//
// FUNCTION: MyRegisterClass()
//
// PURPOSE: Registers the window class.
//
// COMMENTS:
//
// This function and its usage are only necessary if you want this code
// to be compatible with Win32 systems prior to the 'RegisterClassEx'
// function that was added to Windows 95. It is important to call this function
// so that the application will get 'well formed' small icons associated
// with it.
//
ATOM MyRegisterClass(HINSTANCE hInstance)
{
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_NORMAL));
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName = MAKEINTRESOURCE(IDC_NORMAL);
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcex);
}
ATOM RegisterChildClass(HINSTANCE hInstance)
{
WNDCLASSEX wcexChild;
wcexChild.cbSize = sizeof(WNDCLASSEX);
wcexChild.style = CS_HREDRAW | CS_VREDRAW;
wcexChild.lpfnWndProc = WndProcC;
wcexChild.cbClsExtra = 0;
wcexChild.cbWndExtra = 0;
wcexChild.hInstance = hInstance;
wcexChild.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_NORMAL));
wcexChild.hCursor = LoadCursor(NULL, IDC_ARROW);
wcexChild.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
wcexChild.lpszMenuName = 0;
wcexChild.lpszClassName = szWindowClass;
wcexChild.hIconSm = LoadIcon(wcexChild.hInstance, MAKEINTRESOURCE(IDI_SMALL));
return RegisterClassEx(&wcexChild);
}
//
// FUNCTION: InitInstance(HINSTANCE, int)
//
// PURPOSE: Saves instance handle and creates main window
//
// COMMENTS:
//
// In this function, we save the instance handle in a global variable and
// create and display the main program window.
//
BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
{
HWND hWnd;
hInst = hInstance; // Store instance handle in our global variable
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
if (!hWnd)
{
return FALSE;
}
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
//
// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
//
// PURPOSE: Processes messages for the main window.
//
// WM_COMMAND - process the application menu
// WM_PAINT - Paint the main window
// WM_DESTROY - post a quit message and return
//
//
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
HWND button1 = NULL, wind;
switch (message)
{
case WM_CREATE:
{
button1 = CreateWindow("button","Button",WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON, 10,30,40,20,hWnd,(HMENU)ID_BUTTON,hInst, NULL);
break;
}
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
case ID_BUTTON:
{
wind = CreateWindow(szWindowChildClass, "Child", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, hWnd, NULL, hInst, NULL);
ShowWindow(wind,SW_SHOWNORMAL);
UpdateWindow(wind);
break;
}
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
LRESULT CALLBACK WndProcC(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Message handler for about box.
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
UNREFERENCED_PARAMETER(lParam);
switch (message)
{
case WM_INITDIALOG:
return (INT_PTR)TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return (INT_PTR)TRUE;
}
break;
}
return (INT_PTR)FALSE;
}
推荐答案
首先,您必须使用CreateWindow Ex ()函数而不是CreateWindow()创建一个按钮.
第二,您应该在About()中进行相同的代码.祝您好运!
The first, you have to create a button with CreateWindowEx() function, not CreateWindow().
The second, you should make the same code in About(). Good luck!
您正在使用与主窗口相同的样式创建子窗口,因此其外观将相同.您需要使用其他类,并确保其使用WS_CHILD
样式创建非主窗口.
You are creating your child window using the same style as your main window so it will look the same. You need to use a different class and make sure it uses the WS_CHILD
style to create a non-main window.
我决定使用对话框窗口.我收到了与此有关的确切信息.
I decided to use dialog windows. And i received exactly information about this.
这篇关于帮助更正WinAPI Windows创建.的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!
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