ThreadPool和Dispatcher共享Stream? [英] ThreadPool and Dispatcher sharing Stream?
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问题描述
我正在尝试这样做:
使用( var albm = isoStore.CreateFile( shared/media/" + dlSongInfo.id + -NP"))
{
Deployment.Current.Dispatcher.BeginInvoke(()= >
{
BitmapImage图片= 新 BitmapImage();
image.SetSource(e.Result);
WriteableBitmap wb = 新 WriteableBitmap(image);
wb.SaveJpeg(albm, 358 , 358 , 0 , 100 );
});
}
但是它说在执行SaveJpeg时流是关闭的.我猜是因为在不同的线程中它无法访问它?我该如何做到这一点.还是在不需要使用UI线程的情况下从流写入位图图像的另一种方法?
P.S.这是在ThreadPool上执行的.在单核计算机上,您可能会在这里看到竞赛,因为有时它可以工作,但大多数情况下是不会的.只需不将所有这些内容放在using语句中,而是正常创建albm对象并将其放置在您要调用的委托中.
var albm = isoStore.CreateFile(" + dlSongInfo.id + " ));
Deployment.Current.Dispatcher.BeginInvoke(()= > {
尝试 {
BitmapImage图片= 新 BitmapImage();
image.SetSource(e.Result);
WriteableBitmap wb = 新 WriteableBitmap(image);
wb.SaveJpeg(albm, 358 , 358 , 0 , 100 );
} 最终 {
albm.Dispose();
}
});
Im trying to do this:
using (var albm = isoStore.CreateFile("shared/media/" + dlSongInfo.id + "-NP"))
{
Deployment.Current.Dispatcher.BeginInvoke(() =>
{
BitmapImage image = new BitmapImage();
image.SetSource(e.Result);
WriteableBitmap wb = new WriteableBitmap(image);
wb.SaveJpeg(albm, 358, 358, 0, 100);
});
}
But it said that the stream is closed when doing the SaveJpeg. I guess that because there in different threads it can''t access it? How can I achieve this. Or is is an alternative way of writing a bitmap image from a stream without needing to use a UI thread?
P.S. This is execute on a ThreadPool.
解决方案
The using statement disposes your object before (in most cases) your Delegate gets executed. On single core machines you could see a race here, because sometimes it could work but mostly it won''t. Simply don''t put all this in a using statement but instead create the albm object normally and dispose it in the delegate you''re calling.
var albm = isoStore.CreateFile("shared/media/" + dlSongInfo.id + "-NP")); Deployment.Current.Dispatcher.BeginInvoke(() => { try { BitmapImage image = new BitmapImage(); image.SetSource(e.Result); WriteableBitmap wb = new WriteableBitmap(image); wb.SaveJpeg(albm, 358, 358, 0, 100); } finally { albm.Dispose(); } });
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