2D图形,精灵和其他内容 [英] 2D Graphics , Sprites and other stuff

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问题描述



我想使用Unity引擎在C#中制作2D游戏,但我真的根本没有任何绘图技能或图形.所以我想知道你们是否可以将我指向一个可以找到一些免费的2D图形和精灵的地方.我的游戏将是马里奥游戏(角色行走,杀死敌人和收集东西),并且只有1级(我需要为一个项目做).

是吗?

Hi,

I want to make a 2D game in C# using Unity engine but I really don''t have any drawing skills or graphics at all. So I was wondering if you guys can point me to a place where I can find some free 2D graphics and sprites. My game will be mario kind of game (character walking , killing enemies and collecting stuff) and will only have 1 level (I need to do it for a project).

Well?

推荐答案

有些事情根本无法正常工作.所有游戏软件始终都有扮演艺术家,图形设计师等角色的作者.这项工作非常重要.没有它,您的程序就无法真正成为产品.

如果您从公共领域借用一些图形,则不能真正说出您开发的产品是您自己的.

另一方面,如果您或您的一个同事(不是一个毫无希望的艺术家)正在学习绘画,图形设计或其他东西(我认为几乎100%的人可以精通某种程度,但大量的工作,耐心,热情以及需要理解的人的适当反馈),人们可以从研究公共领域的工作中学习一些技巧和想法.但是首先,这只有在您已经可以分辨好与坏的情况下才是好的,这也不是研究的主要内容.没有什么可以比古典绘画中的经验更胜一筹了.而在矢量或像素图形等专业领域中的技术应该放在其之上.通常艺术家说:向自然学习",但这还远远不够,尤其是对我们大多数只有大约"才能的人来说.

原则上,您可以首先使用一些随机图片来开发程序,以期以后替换图形.它甚至可能刺激您以更通用的方式开发软件.我确信可以与网络上的某个人合作,找到合适的人.从技术上讲,这是完全可行的.在一个小的分布式团队中工作变得司空见惯,尤其是在软件项目中.

当涉及到Web上的协作时,人们所做的事情比这还精彩得多.去年,我发现了一些由来自不同国家的人们制作的精彩视频音乐片段,他们在同一视频片段中以音乐家和歌手的身份演出,但从来没有机会聚在一起.结果很棒.想一想.

—SA
Such things never work really. All gaming software always have authors who play the roles of artists, graphics designers and the like. This work is extremely important; your program can not really became a product without it.

If you borrow some graphics from the public domain, you cannot really say that the product you develop is yours.

From the other hand, if you or one of your colleagues (someone who is not hopeless as an artists) is learning drawing, graphics design or something (which, in my opinion, almost 100% people can master to certain extend, but a huge amount of work, patience, passion as well as proper feedback from those who understand is required), one can learn some techniques and some ideas from the study of the public-domain work. But first, this is only good if you already can tell good from bad, and this is not the main part of the study. Nothing can beat experience in classical drawing; and the technique in specialized areas like, say, vector or pixel graphics should go on top of it. Usually the artist say: "learn from Nature", but this is not really enough, especially from most of us who only have "about average" talent.

In principle, you could develop the program using some random pictures at first in hope to replace graphics later. It could even stimulate you to develop software in more generic way. I''m sure it''s possible to team up with somebody on the Web, find a right person. Technically, this is quite feasible. Working in a small distributed team becomes a commonplace, especially in software projects.

When it comes to collaboration on the Web, people do much more wonderful things than that. Last year, I found some wonderful video musical clips made by people from different countries who performed as musicians and singers on the same video clip but never had a chance to meat together. The result was wonderful. Just think about it.

—SA


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