将无窗口的Flash移植到64位Arch [英] Porting windowless flash to 64-bit arch

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本文介绍了将无窗口的Flash移植到64位Arch的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述


我正在尝试移植Maksym Diachenko等. al.s的Flash to DirectX无窗口控件可用于64位.
请参阅此处: http://flash-to-directx.googlecode.com

但是,它崩溃时没有任何解释,我也没有任何线索.虽然它适用于32位应用程序.似乎ActiveX不能以某种方式正确地支持无窗口Flash对象/站点

另一方面,我可以通过以下示例通过非无窗控件使闪光灯正确显示在64位上:
http://www.codeproject.com/KB/winsdk/flashio/sample.zip

我的问题是:
有人可以向我解释这些差异是什么以及为什么会出现吗?
我该怎么做才能产生正常工作的64位无窗口Activex控件?

谢谢

Hi,
I am trying to port Maksym Diachenko et. al.''s Flash to DirectX windowless controls to work for 64-bit.
see here: http://flash-to-directx.googlecode.com

However, it crashes without any explanation and i have no more clues. It works fine for 32 bit app though. It seems that somehow ActiveX does not correctly support Windowless Flash Objects/Sites

On the other hand, i can cause the flash to display correctly on 64-bit with a non-windowless control via the following sample here:
http://www.codeproject.com/KB/winsdk/flashio/sample.zip

My question is:
can someone explain to me what the differences are and why they occur?
what can i do to produce a working 64-bit windowless activex control?

Thanks

推荐答案

检查此链接以了解如何解决此问题...

http://stackoverflow.com/questions/9303865/masm-fixing- 64位truncation-in-a-dll [ ^ ]
Check this link for how I fixed it...

http://stackoverflow.com/questions/9303865/masm-fixing-64-bit-truncation-in-a-dll[^]


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