如何在控制台中添加while循环 [英] how do i add while loop to my console
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问题描述
我需要在C#中将while循环添加到控制台中
while循环应测试主机服务器上是否有telnet
如果没有telnet,则应继续重试,直到连接成功
下面是我想在while循环中添加到下面的代码
I need to add while loop in C# to my console
the while loop should test if there is a telnet on the host server
if there is no telnet it should keep retrying until connection is suceeded
below is the code I would like to add while loop to below
static void Connect(String server, String message)
{
try
{
// Create a TcpClient.
// Note, for this client to work you need to have a TcpServer
// connected to the same address as specified by the server, port
// combination.
Int32 port = 13000;
TcpClient client = new TcpClient(server, port);
// Translate the passed message into ASCII and store it as a Byte array.
Byte[] data = System.Text.Encoding.ASCII.GetBytes(message);
// Get a client stream for reading and writing.
// Stream stream = client.GetStream();
NetworkStream stream = client.GetStream();
// Send the message to the connected TcpServer.
stream.Write(data, 0, data.Length);
Console.WriteLine("Sent: {0}", message);
// Receive the TcpServer.response.
// Buffer to store the response bytes.
data = new Byte[256];
// String to store the response ASCII representation.
String responseData = String.Empty;
// Read the first batch of the TcpServer response bytes.
Int32 bytes = stream.Read(data, 0, data.Length);
responseData = System.Text.Encoding.ASCII.GetString(data, 0, bytes);
Console.WriteLine("Received: {0}", responseData);
// Close everything.
stream.Close();
client.Close();
}
catch (ArgumentNullException e)
{
Console.WriteLine("ArgumentNullException: {0}", e);
}
catch (SocketException e)
{
Console.WriteLine("SocketException: {0}", e);
}
Console.WriteLine("\n Press Enter to continue...");
Console.Read();
}
.
推荐答案
尝试如下操作:
Try something like this:
TcpClient client = null;
bool connected = false;
int maxTries = 3;
int tries = 0;
do
{
tries++;
try
{
client = new TcpClient(addr, port);
connected = true;
}
catch (SocketException)
{
connected = false;
Console.Write(string.Format("Connection attempt {0} failed. ", tries);
if (tries < maxTries)
{
Console.WriteLine("Retrying in 5 seconds...");
Thread.Sleep(5000);
}
}
} while (!connected && tries != maxTries);
static void Connect(String server, String message)
{
bool flag = false; // it is used to handle loop
while(!flag)
// While begins
{
try
{
// Create a TcpClient.
// Note, for this client to work you need to have a TcpServer
// connected to the same address as specified by the server, port
// combination.
Int32 port = 13000;
TcpClient client = new TcpClient(server, port);
// Translate the passed message into ASCII and store it as a Byte array.
Byte[] data = System.Text.Encoding.ASCII.GetBytes(message);
// Get a client stream for reading and writing.
// Stream stream = client.GetStream();
NetworkStream stream = client.GetStream();
// Send the message to the connected TcpServer.
stream.Write(data, 0, data.Length);
Console.WriteLine("Sent: {0}", message);
// Receive the TcpServer.response.
// Buffer to store the response bytes.
data = new Byte[256];
// String to store the response ASCII representation.
String responseData = String.Empty;
// Read the first batch of the TcpServer response bytes.
Int32 bytes = stream.Read(data, 0, data.Length);
responseData = System.Text.Encoding.ASCII.GetString(data, 0, bytes);
Console.WriteLine("Received: {0}", responseData);
// Close everything.
stream.Close();
client.Close();
//set value of flag to true so it may terminate from while loop
flag = true;
}
catch (ArgumentNullException e)
{
Console.WriteLine("ArgumentNullException: {0}", e);
//set flag to false so it may remain into loop
flag = false;
}
catch (SocketException e)
{
Console.WriteLine("SocketException: {0}", e);
//set flag to false so it may remain into loop
flag = false;
}
}
Console.WriteLine("\n Press Enter to continue...");
Console.Read();
}
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