如何将加载的纹理放大到指定的矩形顶点上? [英] how to enlarge loaded texture on to the specified rectangle vertices?
问题描述
先生,
如何在vc ++中的已声明(定义)矩形顶点上放大加载的纹理?
1)我的矩形在其中,
int initdialog()
{
CRect rect(10,80,550,560);
{
m_jgpimage rect(NULL,rect,....)
}
}
2)在这个矩形上,我正在加载纹理.....
将纹理加载到rect ...上,但是我的问题是在不增加CRect的情况下扩大了纹理crect(..);
我知道纹理取决于Crect rect(...)
先生,还有其他方法可以在vc ++中扩大加载的纹理吗?????
如果我理解您的问题,则应查看MSDN上的StretchBlt API.
先生,
这适用于位图图像,但我正在加载JPG图像.sir,
how will i enlarge the loaded the texture on a declared(defined ) rectangle vertices in vc++???
1)my rectangle is in,
int initdialog()
{
CRect rect(10,80,550,560);
{
m_jgpimage rect(NULL,rect,....)
}
}
2)upon this rect, i am loading texture.....
texture is loaded on rect...but my problem is to enlarge the texture without increasing CRect crect(..);
i know that texture depends on Crect rect(...)
sir is there any other option to enlarge loaded texture in vc++????解决方案If I understand your problem you should look at StretchBlt API on MSDN.
Sir,
this is applicable for Bitmap images but i am loading JPG images..
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