如何显示JPEG图像直接从字节数组(之前保存图像)? [英] How to display the JPEG Image directly from byte array (Before saving Image)?
问题描述
我收到一个JPEG图像(图像尺寸:50KB)从客户端套接字,并在模拟器SD卡保存。从那里,我在显示的ImageView的jpg图片。但我想在SD卡存储图像,因为我们的Android APPLI从插座接收连续图像,如果我按照接收,存储和显示方法,那么它会变得非常缓慢的过程之前,展示形象,所以要增加我想要的速度仅RAM显示器。为此,我需要暂时保存图像阵列上的RAM。从那里,我刨显示,通过使用单独的线程保存。所以,请指导我如何显示来自字节数组的形象。
注:我从插座接收JPEG图像,而不是.BMP或.gif或.png
下面是我的code从TCP套接字接收图像。 (其工作罚款)
(注:这是在单独的线程中完成的,不要尝试在UI线程)
字节公众[] = mybytearray新的字节[310000]。
私人INT读取动作= 0;
私人INT电流= 0; ServerSocket的ServerSocket的=新的ServerSocket(SERVERPORT);
客户端的Socket的ServerSocket.accept =();
尝试{ MYDIR =新的文件(到/ mnt / SD卡/ saved_images); 如果(!myDir.exists()){
myDir.mkdir();
}其他{
Log.d(ServerActivity,文件夹已创建);
} 字符串fpath =/image0001.jpg;
档案文件=新的文件(MYDIR,fpath);
如果(file.exists())file.delete();
InputStream为= client.getInputStream();
FOS的FileOutputStream =新的FileOutputStream(文件);
BOS的BufferedOutputStream =新的BufferedOutputStream(FOS);
读取动作= is.read(mybytearray,0,mybytearray.length);
电流=读取动作; 做{
读取动作= is.read(mybytearray,电流,(mybytearray.length电流));
如果(读取动作> = 0)电流+ =读取动作; }而(读取动作-1个); bos.write(mybytearray,0,电流); Log.d(ServerActivity,从阵列图像复原); bos.flush();
bos.close();
fos.flush();
fos.close();
is.close();
client.close();
serverSocket.close();
}赶上(例外五){
e.printStackTrace();
}
尝试插入此code片段到code:
{做
读取动作= is.read(mybytearray,电流,(mybytearray.length电流));
如果(读取动作> = 0)电流+ =读取动作;
}而(读取动作-1个);ByteArrayInputStream进行的InputStream =新ByteArrayInputStream进行(myByteArray);
位= BitmapFactory.de codeStream(InputStream的);
ImageView的照片=新ImageView的(本);
picture.setImageBitmap(位图);bos.write(mybytearray,0,电流);
I am receiving a jpeg image (Image size: 50KB) from client socket and saving in emulator SD Card. From there I am displaying the jpg image in Imageview. But I want to display the image before saving image on the SD Card because our android appli will receive the continous images from sockets, If I follow receive, save and display method then it will become very slow process, so to increase the speed I want display from ram only. For this I need to save the image array temporarily on the RAM. From there I planed to display and save by using the separate threads. So please guide me how to display the image from byte array.
Note: I am receiving JPEG image from socket, not .bmp or .gif or .png.
Below is my code for receiving the image from tcp socket. (Its working fine) (Note: This is done in seperate thread, don't try it in UI thread.)
public byte[] mybytearray = new byte[310000];
private int bytesRead=0;
private int current = 0;
ServerSocket serverSocket = new ServerSocket(SERVERPORT);
Socket client = serverSocket.accept();
try {
myDir=new File("/mnt/sdcard/saved_images");
if (!myDir.exists()){
myDir.mkdir();
}else{
Log.d("ServerActivity","Folder Already created" );
}
String fpath = "/image0001.jpg";
File file = new File (myDir, fpath);
if (file.exists ()) file.delete ();
InputStream is = client.getInputStream();
FileOutputStream fos = new FileOutputStream(file);
BufferedOutputStream bos = new BufferedOutputStream(fos);
bytesRead = is.read(mybytearray,0,mybytearray.length);
current = bytesRead;
do {
bytesRead = is.read(mybytearray, current, (mybytearray.length-current));
if(bytesRead >= 0) current += bytesRead;
} while(bytesRead > -1);
bos.write(mybytearray, 0 , current);
Log.d("ServerActivity","Reconstructing Image from array");
bos.flush();
bos.close();
fos.flush();
fos.close();
is.close();
client.close();
serverSocket.close();
} catch (Exception e) {
e.printStackTrace();
}
Try inserting this code snippet into your code:
do {
bytesRead = is.read(mybytearray, current, (mybytearray.length-current));
if(bytesRead >= 0) current += bytesRead;
} while(bytesRead > -1);
ByteArrayInputStream inputStream = new ByteArrayInputStream(myByteArray);
bitmap = BitmapFactory.decodeStream(inputStream);
ImageView picture = new ImageView(this);
picture.setImageBitmap(bitmap);
bos.write(mybytearray, 0 , current);
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