问题而发布Android应用:"该应用可以超过0设备和QUOT; [英] Issue while publishing Android app: "This application is available to over 0 devices"

查看:127
本文介绍了问题而发布Android应用:"该应用可以超过0设备和QUOT;的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

您好:我注意到这个问题已经在 http://stackoverflow.com/q/8212956/936042 已回答但我希望你们都将招待我的问题,因为我不能够重现的解决方案。

Hello: I note this question has been answered at http://stackoverflow.com/q/8212956/936042 but I hope y'all will entertain my question since I am not able to reproduce the solution.

当我上传我的APK到Android市场,有消息称提供超过578设备(这是激活之前)。当我开始做其他改变(如改变联系人的电子邮件地址)则消息变为该应用程序可供超过0设备。我使用Eclipse的导出选项创建的最终签署的APK。

When I upload my APK to the Android market, the message says "available to over 578 devices" (this is before activation). As soon as I begin to make other changes (such as changing the contact email address) the message changes to "This application is available to over 0 devices". I use Eclipse's Export option to created the final, signed APK.

我的Andr​​oid应用程序使用3个外部的JAR(HTTP://$c$c.google.com/p/javamail-android/downloads/list)。我将它们添加到使用Project /属性/ Java构建路径/库/添加外部JAR项目。

My Android app uses 3 external JARs (http://code.google.com/p/javamail-android/downloads/list). I add them to the project using Project/Properties/Java Build Path/Libraries/Add External JARs.

张贴在上面的链接的解决方案牵连使用外部罐子,他们被嵌入到APK中一些不适当的方式,为事业,为这个问题:

The solution posted at the link above implicates the use of external JARS, and their being embedded into the APK in some inappropriate manner, as the cause for this issue:

我的错误是,我包括为了增加一些外部库,而不是各自的外部类文件夹.jar文件。当我删除了.jar文件,我刚添加的类文件夹,然后设备成为超过700一次。

my mistake was that I included .jar files in order to add some external libraries and not the respective external class folders. When I removed the .jar files and I just added the class folder then devices became over 700 again.

我不太明白上面的解释。如果有人(特别是原作者)可以更详细地摊开来,我会感激不尽。

I don't quite follow the above explanation. If someone (especially the original author) could lay it out in greater detail, I'll be very obliged.

谢谢!

PVS

推荐答案

在众多的解决方案的我迷迷糊糊到了更新的Eclipse以及Android的SDK。我没有在我的项目改变什么 - 针对相同的API级别等一切都得到了更新后,我的APK越来越加载罚款,并展示超过600设备的支持。

One of the many "solutions" I stumbled onto was to update Eclipse as well as the Android SDK. I didn't change anything in my project - targeting the same API level etc. After everything got updated, my APK is getting loaded fine, and showing support for over 600 devices.

希望这可以帮助别人。

PVS

这篇关于问题而发布Android应用:"该应用可以超过0设备和QUOT;的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
相关文章
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆