在Visual Studio 2008专业版上运行OpenGL [英] Running OpenGL on Visual Studio 2008 Professional Edition
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问题描述
slt,
集成问题将在2008年11月开放.评论je peut realiserça?.怜悯
翻译:
我有一个与Visual Studio 2008中的OpenGL有关的问题.如何实现?谢谢
slt,
j''ai une question qui concerne l''integration open gl dans visuel studio 2008. comment je peut realiser ça?. merci
Translation:
Hi, I have a question which relates to OpenGL in Visual Studio 2008. How I can carry out that? Thank you
推荐答案
这是仅英语的网站.
OpenGL没有集成到Visual Studio中.它是一组使用您自己的代码链接到的库.您没有说您使用哪种语言;正在使用它,所以我假设它是不受管的C ++.只需链接到头文件和lib文件.就.Net而言,我怀疑Google搜索会给您成千上万次点击.
This is an English-only site.
OpenGL doesn''t integrate into Visual Studio. It''s a set of libraries that you link to with your own code. You didn''t say what language you;''re using so I''ll assume that it''s unmanaged C++. Just link to the header and lib files. As far as .Net is concerned, I suspect that a google search will give you thousands of hits.
假设您要使用C#开发OpenGL游戏,那么您可能需要考虑 SDL [
Supposing you are wanting to develop OpenGL games in C#, then you might want to consider the SDL[^] library. It looks to be really useful.
如果您是入门者,请使用GLUT.您可以在xmission的网站(由Nate Robbin托管)上找到GLUT库.否则,您可以从http://freeglut.sourceforge.net获得开放源代码版本.
如果您想使用OpenGL渲染3D应用程序并且不想深入了解传统OpenGL代码,请尝试使用Irrlicht 3D/OGRE API.
祝你好运..;)
Go for GLUT, if you are a starter. You will find GLUT libraries on xmission''s (Hosted by Nate Robbin) site. Or else you could get the Open Source version from http://freeglut.sourceforge.net.
If you want to render your 3D application with OpenGL and don''t want to go in deep with traditional OpenGL code then try Irrlicht 3D/OGRE API''s.
Good luck.. ;)
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