凡getApiClient上BaseGameActivity? [英] Where is getApiClient on BaseGameActivity?
问题描述
在 https://developers.google.com/games/services/的谷歌文档安卓/初始化说,
您游戏必须具有为了将GoogleApiClient对象的引用
作出任何API调用Play游戏服务。在其
活动的生命周期,你的游戏可以检索GoogleApiClient
在对象的onCreate()后的任何时间,通过调用getApiClient()。对于
例如:
Your game must have a reference to the GoogleApiClient object in order to make any API calls to the Play Games services. During its activity's lifecycle, your game can retrieve the GoogleApiClient object at any time after onCreate(), by calling getApiClient(). For example:
Games.Leaderboards.submitScore(getApiClient(),LB_ID,12345);
Games.Leaderboards.submitScore(getApiClient(), LB_ID, 12345);
最初的页面还表示:
该BaseGameActivity类包装GoogleApiClient,减少了建立与谷歌的连接播放服务器和管理用户登录的复杂性。
The BaseGameActivity class wraps the GoogleApiClient, reducing the complexity of setting up a connection with the Google Play servers and managing user sign-in.
不过,我无法找到 getApiClient()
在 BaseGameActivity
或 GameHelper
。这是哪里?
However, I can't find getApiClient()
in BaseGameActivity
or in GameHelper
. Where is it?
推荐答案
的 BaseGameActivity
是围绕一个包装类 GamesClient的
,这是作为pcated 2014年2月7日的德$ p $。
The BaseGameActivity
is a wrapper class around GamesClient
, which is deprecated as of February 7th, 2014.
您可使用 BaseGameActivity
与 GamesClient的
或 GoogleApiClient
。
我觉得文档尚未完成。这是从昨天。
I think the documentation isn't finished yet. It's from yesterday.
要使用 GoogleApiClient
请参阅
的https://developers.google.com/games/services/training/signin#signing_the_player_in_at_startup
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