Android是什么范围:ID? [英] What is the scope of android:id?
问题描述
可能重复:结果
R.id值范围
可能有人请澄清资源的ID在Android的范围有多大?最近我正在其中载有所谓的头RelativeLayout的自定义标题栏。我在调用这个标题栏中的的onCreate()的每个正是如此我活动的处理程序:
Could someone please clarify the scope of resource id's in Android? Recently I was making a custom title bar which contained a RelativeLayout called "header". I was invoking this title bar in the onCreate() handlers of each of my Activities thusly:
requestWindowFeature(Window.FEATURE_CUSTOM_TITLE);
setContentView(R.layout.activity_layout);
getWindow().setFeatureInt(Window.FEATURE_CUSTOM_TITLE, R.layout.title_bar);
我的一个活动有一个TextView在它与头标识布局和该活动的的的onCreate()的我做了。
TextView tv1 = (TextView)findViewById(R.id.header);
。 。 。这与在运行时抛出ClassCastException炸毁了,显然是因为它认为我是想投的RelativeLayout到一个TextView。改变的RelativeLayout的名字在标题栏中固定它。
. . . which blew up at runtime with ClassCastException, apparently because it thought I was trying to cast a RelativeLayout to a TextView. Changing the name of the RelativeLayout in the title bar fixed it.
但我真的不明白这一点。是的Android资源ID的全球?如果是这样,为什么不这样的碰撞将在编译时抓到?
But I don't really understand this. Are Android resource id's global? If so why wouldn't this collision be caught at build-time?
请注意,这个问题已经被问之前,SO:R.id值范围一>。 。 。凡OP说,据我可以告诉R.id的是全球性的,但我的问题是不是重复,因为无论我的问题是真的,一个解决。
Note that this question has been asked before on SO: Scope of R.id values . . . Where the OP said "as far as I can tell" R.id's are global but my question is not a duplicate because neither of my questions is really addressed in that one.
推荐答案
R. *值是全局的他们自己的类型。所以,你可以有一个 R.string
和 R.id
具有相同的名称,但不能与两个ID的一样的名字。在你的情况,我觉得做一个干净的构建将能解决问题为好。例如,看看在R.java文件内容:
R.* values are global to their own type. So you can have a R.string
and an R.id
with the same name, but not two IDs with the same name. In your case, I feel that doing a build clean would have fixed your problem as well. For example, take a look at the R.java file contents:
public static final class drawable {
public static final int icon=0x7f020000;
public static final int info=0x7f020001;
public static final int menu=0x7f020002;
public static final int splash1=0x7f020003;
}
public static final class id {
public static final int ImageView02=0x7f070008;
public static final int bestTimeTextView=0x7f070005;
public static final int infoButton=0x7f070003;
public static final int infoImageView=0x7f070000;
public static final int levelSpinner=0x7f070002;
public static final int menuImageView=0x7f070001;
public static final int selectLevelTextView=0x7f070004;
public static final int startButton=0x7f070006;
public static final int timeTextView=0x7f070007;
}
public static final class layout {
public static final int info=0x7f030000;
public static final int menu=0x7f030001;
public static final int splash=0x7f030002;
}
public static final class raw {
public static final int down=0x7f040000;
public static final int up=0x7f040001;
}
public static final class string {
public static final int appname=0x7f060000;
public static final int besttime=0x7f060002;
public static final int help=0x7f060004;
public static final int selectlevel=0x7f060001;
public static final int start=0x7f060003;
}
在这里,我有两个绘制和布局部分,完美的应用程序函数使用的信息名称。不过,如果我尝试添加两种资源使用相同的ID,或者两个可绘制具有相同的名称,或者两个字符串具有相同的名称等,将无法正常工作。
Here I have the info name used in both drawable and layout parts, and the app functions perfectly. However, if I try adding two resources with the same ID, or two drawables with the same name, or two strings with the same name etc. it will not function properly.
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