离子框架 - 的Config.xml [英] Ionic framework - Config.xml
问题描述
我需要修改config.xml文件,所以编译为Android,当我把这些权限:
<使用许可权的android:NAME =android.permission.INTERNET对/>
<使用许可权的android:NAME =android.permission.ACCESS_NETWORK_STATE/>
我就是这么做的,在config.xml中:
<平台名称=机器人>
<图标SRC =资源\\机器人\\图标\\绘-LDPI-的icon.png密度=LDPI/>
<图标SRC =资源\\机器人\\图标\\绘-MDPI-的icon.png密度=MDPI/>
<图标SRC =资源\\机器人\\图标\\绘-HDPI-的icon.png密度=华电国际/>
<图标SRC =资源\\机器人\\图标\\绘-xhdpi-的icon.png密度=xhdpi/>
<图标SRC =资源\\机器人\\图标\\绘-xxhdpi-的icon.png密度=xxhdpi/>
<图标SRC =资源\\机器人\\图标\\绘-xxxhdpi-的icon.png密度=xxxhdpi/>
<飞溅SRC =资源\\机器人\\飞溅\\绘,土地LDPI-screen.png密度=土地LDPI/>
<飞溅SRC =资源\\机器人\\飞溅\\绘,土地MDPI-screen.png密度=土地MDPI/>
<飞溅SRC =资源\\机器人\\飞溅\\绘,土地HDPI-screen.png密度=土地华电国际/>
<飞溅SRC =资源\\机器人\\飞溅\\绘,土地xhdpi-screen.png密度=土地xhdpi/>
<飞溅SRC =资源\\机器人\\飞溅\\绘,土地xxhdpi-screen.png密度=土地xxhdpi/>
<飞溅SRC =资源\\机器人\\飞溅\\绘,土地xxxhdpi-screen.png密度=土地xxxhdpi/>
<飞溅SRC =资源\\机器人\\飞溅\\绘端口-LDPI-screen.png密度=港LDPI/>
<飞溅SRC =资源\\机器人\\飞溅\\绘端口-MDPI-screen.png密度=港MDPI/>
<飞溅SRC =资源\\机器人\\飞溅\\绘端口-HDPI-screen.png密度=港华电国际/>
<飞溅SRC =资源\\机器人\\飞溅\\绘端口-xhdpi-screen.png密度=港xhdpi/>
<飞溅SRC =资源\\机器人\\飞溅\\绘端口-xxhdpi-screen.png密度=港xxhdpi/>
<飞溅SRC =资源\\机器人\\飞溅\\绘端口-xxxhdpi-screen.png密度=港xxxhdpi/> < preference NAME =Android系统的minSdkVersionVALUE =10/>
< preference NAME =Android的targetSdkVersionVALUE =21/> <配置文件中的目标=AndroidManifest.xml中父=/ *>
<支持屏
机器人:anyDensity =真
机器人:largeScreens =真
机器人:normalScreens =真
机器人:调整大小=真
机器人:smallScreens =真
机器人:xlargeScreens =真/>
<使用许可权的android:NAME =android.permission.INTERNET对/>
<使用许可权的android:NAME =android.permission.ACCESS_NETWORK_STATE/> <应用
机器人:hardwareAccelerated =真
机器人:图标=@绘制/图标
机器人:标签=@字符串/ APP_NAME
机器人:supportsRtl =真正的> <活动
机器人:configChanges =方向| keyboardHidden |键盘|屏幕尺寸|区域
机器人:标签=@字符串/ ACTIVITY_NAME
机器人:launchMode =singleTop
机器人:名字=MainActivity
机器人:主题=@安卓风格/ Theme.Black.NoTitleBar
机器人:windowSoftInputMode =adjustResize> <意向过滤器的android:标签=@字符串/ LAUNCHER_NAME>
<作用机器人:名字=android.intent.action.MAIN/>
<类机器人:名字=android.intent.category.LAUNCHER/>
&所述; /意图滤光器>
< /活性GT;
< /用途>
< /配置-文件> < /平台>
但是当生成清单只具有网络
的权限,而不是许可权
。
1 是错了吗?我必须手动添加权限,AndroidManifest.xml中?
和另一个查询:
2 如何显示字符串LAUNCHER_NAME的价值?在string.xml可以在编译步骤为默认值时改变它,但
- 有不应该在短短手动添加它到AndroidManifest.xml中任何的伤害,这样可能是你最好的选择。
对于这两个1和2,只是为了确认,您正在编辑的config.xml文件是在项目的基础?还有就是获取平台/安卓/ RES创造了一个又一个/ XML,你不应该因为编辑它总是会被替换。
I need to modify the config.xml file, so when compiling for Android I take these permissions:
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
I did it this way, in config.xml:
<platform name="android">
<icon src="resources\android\icon\drawable-ldpi-icon.png" density="ldpi"/>
<icon src="resources\android\icon\drawable-mdpi-icon.png" density="mdpi"/>
<icon src="resources\android\icon\drawable-hdpi-icon.png" density="hdpi"/>
<icon src="resources\android\icon\drawable-xhdpi-icon.png" density="xhdpi"/>
<icon src="resources\android\icon\drawable-xxhdpi-icon.png" density="xxhdpi"/>
<icon src="resources\android\icon\drawable-xxxhdpi-icon.png" density="xxxhdpi"/>
<splash src="resources\android\splash\drawable-land-ldpi-screen.png" density="land-ldpi"/>
<splash src="resources\android\splash\drawable-land-mdpi-screen.png" density="land-mdpi"/>
<splash src="resources\android\splash\drawable-land-hdpi-screen.png" density="land-hdpi"/>
<splash src="resources\android\splash\drawable-land-xhdpi-screen.png" density="land-xhdpi"/>
<splash src="resources\android\splash\drawable-land-xxhdpi-screen.png" density="land-xxhdpi"/>
<splash src="resources\android\splash\drawable-land-xxxhdpi-screen.png" density="land-xxxhdpi"/>
<splash src="resources\android\splash\drawable-port-ldpi-screen.png" density="port-ldpi"/>
<splash src="resources\android\splash\drawable-port-mdpi-screen.png" density="port-mdpi"/>
<splash src="resources\android\splash\drawable-port-hdpi-screen.png" density="port-hdpi"/>
<splash src="resources\android\splash\drawable-port-xhdpi-screen.png" density="port-xhdpi"/>
<splash src="resources\android\splash\drawable-port-xxhdpi-screen.png" density="port-xxhdpi"/>
<splash src="resources\android\splash\drawable-port-xxxhdpi-screen.png" density="port-xxxhdpi"/>
<preference name="android-minSdkVersion" value="10" />
<preference name="android-targetSdkVersion" value="21" />
<config-file target="AndroidManifest.xml" parent="/*">
<supports-screens
android:anyDensity="true"
android:largeScreens="true"
android:normalScreens="true"
android:resizeable="true"
android:smallScreens="true"
android:xlargeScreens="true" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<application
android:hardwareAccelerated="true"
android:icon="@drawable/icon"
android:label="@string/app_name"
android:supportsRtl="true">
<activity
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale"
android:label="@string/activity_name"
android:launchMode="singleTop"
android:name="MainActivity"
android:theme="@android:style/Theme.Black.NoTitleBar"
android:windowSoftInputMode="adjustResize">
<intent-filter android:label="@string/launcher_name">
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</config-file>
</platform>
But then when generating manifest has only the INTERNET
permission, not ACCESS_NETWORK_STATE
.
1. Is that wrong? Must I add the permission manually to the AndroidManifest.xml?
And another query:
2. How do I indicate the value for the string "launcher_name"? In string.xml can change it, but when compiling steps to a default value.
- There shouldn't be any harm in just adding it manually to the AndroidManifest.xml so that is probably your best option.
For both 1 and 2, just to confirm, you are editing the config.xml that is at the base of your project? There is another one that gets created in platform/android/res/xml that you should not be editing because it will always be replaced.
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