在使用libGDX进行游戏之前,我应该学习Android Studio吗? [英] Should I learn Android Studio before making game with libGDX?

查看:81
本文介绍了在使用libGDX进行游戏之前,我应该学习Android Studio吗?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我想用libGDX制作一个Android游戏,但是我在互联网上找到的大多数资源都在使用Android Studio(如果我更快更好地学习libGDX,我不知道这对您有帮助吗?),但是我喜欢使用Netbeans,并且不喜欢开发Android应用程序,所以...我可以不花时间在Android Studio上学习libGDX吗?就是这样,谢谢!

I want to to make an Android game with libGDX but most of the resources that I found on the internet are using Android Studio (I don't know will it help, if I learn libGDX faster and better?), but I like using Netbeans and don't like developing the Android apps so... Can I learn libGDX without spending times for Android Studio? That's all, thanks!

推荐答案

LibGDX是跨平台的游戏开发框架.无论您是否在开发Android应用程序,都使用Android Studio/IntellijIDEA * .这是唯一的建议.

LibGDX is cross-platform game development framework. Either you're developing an Android app or not, you should use Android Studio/ IntellijIDEA*. It's the only recommendation.

LibGDX使用gradle进行工件管理,但是您也可以跳过gradle并在项目中手动注入依赖的jar,但是我认为这完全是浪费时间.不要浪费时间在项目设置或进一步的项目管理上,事实上,您应该专注于游戏逻辑.

LibGDX using gradle for artifact management but you can also skip gradle and manually inject dependent jar in your project but I think It's totally wastage of time. Don't waste your time in project setup or further project management, in fact of you should focus on game logic.

您也可以将其他任何IDE与gradle管理一起使用,但是我认为Android Studio很好且易于使用. Android Studio没有任何火箭科学逻辑,这很容易.只是花了一些时间就可以了.

You can also use any other IDE with gradle management, but I think Android Studio is good and easy to use. Android Studio doesn't have any rocket science logic, it's quite easy. Only you've spent some times with it, that's all.

* Android Studio或IntellJIDEA都具有几乎相同的功能,因此您可以坚持使用任何一个.

*Both Android Studio or IntellJIDEA has almost same functions, so you can stick with any one.

这篇关于在使用libGDX进行游戏之前,我应该学习Android Studio吗?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

查看全文
登录 关闭
扫码关注1秒登录
发送“验证码”获取 | 15天全站免登陆