如何在LIBGDX中设置计时器 [英] How can I set timer in LIBGDX
问题描述
我想每秒钟(随机)更改气球的位置.我写了这段代码:
I want to change my balloon's location (randomly) in every second. I wrote this code:
public void render() {
int initialDelay = 1000; // start after 1 seconds
int period = 1000; // repeat every 1 seconds
Timer timer = new Timer();
TimerTask task = new TimerTask() {
public void run() {
rand_x = (r.nextInt(1840));
rand_y = (r.nextInt(1000));
balloon.x = rand_x;
balloon.y = rand_y;
System.out.println("deneme");
}
};
timer.schedule(task, initialDelay, period);
Gdx.gl.glClearColor(56, 143, 189, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
camera.update();
batch.setProjectionMatrix(camera.combined);
batch.begin();
batch.draw(balloon, balloon_rec.x, balloon_rec.y);
batch.end();
}
initialDelay正在工作.运行程序1秒钟后,气球的位置正在改变.但是期间不起作用.问题出在哪里?
initialDelay is working. Balloon's location is changing after 1 second when I run program. But period is not working. Where is the problem?
推荐答案
请勿在render方法内触发线程,因为这样做不安全,会导致线程泄漏,其他许多问题,并且会更难以维护您的代码,为了处理时间,请使用一个变量,该变量会在每次调用render时添加增量时间,当此变量大于1.0f时,表示一秒钟过去了,您的代码将如下所示:
Don't fire threads inside the render method, it's not safe, can cause thread leaks, a lot of other problems and will be harder to maintain your code, to handle time use a variable adding delta time every time render is called, when this variable is superior a 1.0f means that one second has passed, your code would be something like this:
private float timeSeconds = 0f;
private float period = 1f;
public void render() {
//Execute handleEvent each 1 second
timeSeconds +=Gdx.graphics.getRawDeltaTime();
if(timeSeconds > period){
timeSeconds-=period;
handleEvent();
}
Gdx.gl.glClearColor(56, 143, 189, 1);
Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
camera.update();
batch.setProjectionMatrix(camera.combined);
batch.begin();
batch.draw(balloon, balloon_rec.x, balloon_rec.y);
batch.end();
}
public void handleEvent() {
rand_x = (r.nextInt(1840));
rand_y = (r.nextInt(1000));
balloon.x = rand_x;
balloon.y = rand_y;
System.out.println("deneme");
}
这篇关于如何在LIBGDX中设置计时器的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!