对于矩阵运算,为什么是"ikj"?比"ijk"更快? [英] For matrix operation, Why is "ikj" faster than "ijk"?
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问题描述
用于矩阵运算...
public static int[][] ijkAlgorithm(int[][] A, int[][] B) {
int n = A.length;
int[][] C = new int[n][n];
for (int i = 0; i < n; i++) {
for (int j = 0; j < n; j++) {
for (int k = 0; k < n; k++) {
C[i][j] += A[i][k] * B[k][j];
}
}
}
return C;
}
ikj算法
public static int[][] ikjAlgorithm(int[][] A, int[][] B) {
int n = A.length;
int[][] C = new int[n][n];
for (int i = 0; i < n; i++) {
for (int k = 0; k < n; k++) {
for (int j = 0; j < n; j++) {
C[i][j] += A[i][k] * B[k][j];
}
}
}
return C;
}
我知道 ikj 比 ijk 快,但不知道为什么.有什么简单的解释吗?谢谢.
I know ikj is faster than ijk, but don't know why. Have any simple explanation? Thank you.
推荐答案
在第二个代码段中,编译器可以优化
In the second snippet, the compiler can optimise
for (int k = 0; k < n; k++) {
for (int j = 0; j < n; j++) {
C[i][j] += A[i][k] * B[k][j];
}
}
转换为
for (int k = 0; k < n; k++) {
int temp = A[i][k];
for (int j = 0; j < n; j++) {
C[i][j] += temp * B[k][j];
}
}
,但是在第一个代码段中无法进行此类优化.因此,第二个片段需要更少的对数组的查找.
but no such optimisation can be made in the first snippet. So the second snippet requires fewer lookups into the arrays.
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