反应-参考-音频播放-iOS上的未处理拒绝(NotSupportedError) [英] React - refs - audio playback - Unhandled Rejection (NotSupportedError) on iOS
问题描述
我构建了一个React应用,可以在桌面网络浏览器上正常播放/暂停当前选择的音频:
playPreview() {
if (!this.state.isPlaying) {
this.setState({ isPlaying: true });
this.refs.audioRef.play();
} else {
this.setState({ isPlaying: false });
this.refs.audioRef.pause();
}
}
在iOS移动浏览器(Safari和chrome移动版)上,我收到未处理的拒绝(NotSupprted错误):不支持该操作.
我知道一个问题,在iOS上,音频必须通过用户的手势播放,但是我使用onClick触发了我的方法:
{!props.isPlaying
? (<MdPlayCircleOutline className="play-btn" onClick={() =>
props.playPreview()} />)
: (<MdPauseCircleOutline className="play-btn" onClick={() =>
props.playPreview()} />)
}
我在父应用程序组件中有一个隐藏元素:
<audio ref="audioRef" src={this.state.currentSongUrl} style={{ display: 'none' }} />
所以我假设它不起作用,因为onClick不是直接音频元素?如果是这样,我确定如何结合这两个要求.
1-动态更改音频源 2-交替播放和暂停
在此先感谢您的见解和帮助!
-托德
这可能是发生的,因为您对ref使用了不赞成使用的语法.您应该尝试这样的事情:
<audio ref={(input) => {this.audioRef = input}} src={this.state.currentSongUrl} style={{ display: 'none' }} />
和
playPreview() {
if (!this.state.isPlaying) {
this.setState({ isPlaying: true });
this.audioRef.play();
} else {
this.setState({ isPlaying: false });
this.audioRef.pause();
}
}
作为参考,请访问:参考和DOM >
I built a react app that plays/pauses the currently selected audio just fine on desktop web browser:
playPreview() {
if (!this.state.isPlaying) {
this.setState({ isPlaying: true });
this.refs.audioRef.play();
} else {
this.setState({ isPlaying: false });
this.refs.audioRef.pause();
}
}
On iOS mobile browsers (safari and chrome mobile) I get an unhandled rejection (NotSupprted Error): The operation is not supported.
I'm aware of the issue that on iOS the audio must play from a user's gesture but I'm firing off my method with an onClick:
{!props.isPlaying
? (<MdPlayCircleOutline className="play-btn" onClick={() =>
props.playPreview()} />)
: (<MdPauseCircleOutline className="play-btn" onClick={() =>
props.playPreview()} />)
}
I have an hidden element in the parent app component:
<audio ref="audioRef" src={this.state.currentSongUrl} style={{ display: 'none' }} />
So I'm assuming that it doesn't work because the onClick isn't directly audio element? If that's the case I'm sure how to combine these two requirements.
1 - Dynamically changing audio source 2 - Alternate playback and pause
Thanks in advance to any insight and help!
-Todd
This might be happening because you are using deprecated syntax for ref. You should try something like this:
<audio ref={(input) => {this.audioRef = input}} src={this.state.currentSongUrl} style={{ display: 'none' }} />
and
playPreview() {
if (!this.state.isPlaying) {
this.setState({ isPlaying: true });
this.audioRef.play();
} else {
this.setState({ isPlaying: false });
this.audioRef.pause();
}
}
For reference, visit: Refs and the DOM
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