PyGame陷入Linux困境? [英] PyGame bogging down linux?
本文介绍了PyGame陷入Linux困境?的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
当我运行我的pygame代码时,它会使系统瘫痪. PyGame变得没有响应,并且它极大地减慢了Ubuntu的速度,以至于我不得不强制关闭两次.
When I run my pygame code it bogs down the system. PyGame becomes unresponsive and it slows down Ubuntu so much that I've had to force a shut down twice.
我在这里发布了一个非常类似的问题: 为什么我的基本PyGame模块太慢了?
I posted a very similar question here: Why is my basic PyGame module so slow?
但是我决定改写它,因为当我问最初的问题时,我并不了解完整的症状.
but I decided to rephrase it because when I asked the original question I wasn't aware of the full symptoms.
推荐答案
您应该限制fps,可以为此使用clock.tick
You should limit the fps, you can use clock.tick for that
while true:
for event in pygame.event.get():
#manage your events
#update your sprites
screen.blit(...) #draw to screen
pygame.display.flip()
clock.tick(30)
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