如何中断Console.ReadLine [英] How to interrupt Console.ReadLine
问题描述
是否可以通过编程方式停止Console.ReadLine()
?
Is it possible to stop the Console.ReadLine()
programmatically?
我有一个控制台应用程序:大部分逻辑在不同的线程上运行,并且在主线程中,我使用Console.ReadLine()
接受输入.当分离的线程停止运行时,我想停止从控制台读取.
I have a console application: the much of the logic runs on a different thread and in the main thread I accept input using Console.ReadLine()
. I'd like to stop reading from console when the separated thread stop running.
我该如何实现?
推荐答案
更新:此技术在Windows 10上不再可靠.请不要使用它.
实施上的重大改动在Win10中使控制台的行为更像终端.毫无疑问,将有助于新的Linux子系统.一个(意外的?)副作用是CloseHandle()会死锁直到读取完成,从而使该方法无效.我会保留原始帖子,只是因为它可能可以帮助别人找到替代方案.
UPDATE: this technique is no longer reliable on Windows 10. Don't use it please.
Fairly heavy implementation changes in Win10 to make a console act more like a terminal. No doubt to assist in the new Linux sub-system. One (unintended?) side-effect is that CloseHandle() deadlocks until a read is completed, killing this approach dead. I'll leave the original post in place, only because it might help somebody to find an alternative.
UPDATE2:看看wischi的答案,这是一个不错的选择.
UPDATE2: Look at wischi's answer for a decent alternative.
有可能,您必须通过关闭stdin流来拉动地板垫.该程序演示了这个想法:
It's possible, you have to jerk the floor mat by closing the stdin stream. This program demonstrates the idea:
using System;
using System.Threading;
using System.Runtime.InteropServices;
namespace ConsoleApplication2 {
class Program {
static void Main(string[] args) {
ThreadPool.QueueUserWorkItem((o) => {
Thread.Sleep(1000);
IntPtr stdin = GetStdHandle(StdHandle.Stdin);
CloseHandle(stdin);
});
Console.ReadLine();
}
// P/Invoke:
private enum StdHandle { Stdin = -10, Stdout = -11, Stderr = -12 };
[DllImport("kernel32.dll")]
private static extern IntPtr GetStdHandle(StdHandle std);
[DllImport("kernel32.dll")]
private static extern bool CloseHandle(IntPtr hdl);
}
}
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