动态壁纸动画强制关闭,当我添加超过10帧? [英] Live wallpaper animation force closing when I add more than 10 frames?

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问题描述

我试图做一个简单的livewallpaper了一系列的开机动画的.pngs ...

我用

 私有静态最终诠释NUM_RES = 9;
        私人最终位图[] = mPics新的位图[NUM_RES]
        CubeEngine(){
            资源解析度= getResources();
            的for(int i = 0; I< NUM_RES;我++){
                INT ID = res.getIdentifier(boot_0010+第(i + 1),可拉伸,minghai.wallpaper);
                mPics [I] = BitmapFactory.de codeResource(RES,身份证);
            }
        }

9似乎是最高的,我可以走了。如果我在9设置NUM_RES任何东西我得到一个强制关闭。

我的所有文件被标记为...
boot_00101.png
boot_00102.png
boot_00103.png
boot_00104.png
boot_00105.png
boot_00106.png
boot_00107.png
boot_00108.png
boot_00109.png
boot_00110.png
boot_00111.png
boot_00112.png
boot_00113.png
boot_00114.png
等等...我有大约50幅图像Im试图用

任何人都知道我应该做什么?

logcat的:

  08-21 19:18:43.108:ERROR / AndroidRuntime(6475):致命异常:主要
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):显示java.lang.NullPointerException
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在android.graphics.Canvas.drawBitmap(Canvas.java:1115)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在minghai.wallpaper.YayoiWallpaper $ CubeEngine.drawYayoi(YayoiWallpaper.java:166)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在minghai.wallpaper.YayoiWallpaper $ CubeEngine.drawFrame(YayoiWallpaper.java:144)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在minghai.wallpaper.YayoiWallpaper $ CubeEngine.onOffsetsChanged(YayoiWallpaper.java:117)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在android.service.wallpaper.WallpaperService $ Engine.doOffsetsChanged(WallpaperService.java:669)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.executeMessage(WallpaperService.java:847)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在com.android.internal.os.HandlerCaller $ MyHandler.handleMessage(HandlerCaller.java:61)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在android.os.Handler.dispatchMessage(Handler.java:99)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在android.os.Looper.loop(Looper.java:123)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在android.app.ActivityThread.main(ActivityThread.java:4627)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在java.lang.reflect.Method.invokeNative(本机方法)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在java.lang.reflect.Method.invoke(Method.java:521)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在com.android.internal.os.ZygoteInit $ MethodAndArgsCaller.run(ZygoteInit.java:868)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
08-21 19:18:43.108:ERROR / AndroidRuntime(6475):在dalvik.system.NativeStart.main(本机方法)

@Yok
谢谢你这么多,做的伎俩....在一定程度上,我似乎不能走过去的30,我得到一个内存错误。不好意思问,但你知道发生的更有效的方法来简单地得到一个动画像我想要的目的。

 四月八日至22日:35:03.720:ERROR / AndroidRuntime(8783):致命异常:主要
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):java.lang.OutOfMemoryError:位图大小超过VM预算
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.graphics.Bitmap.nativeCreate(本机方法)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.graphics.Bitmap.createBitmap(Bitmap.java:468)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.graphics.Bitmap.createBitmap(Bitmap.java:435)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.graphics.Bitmap.createScaledBitmap(Bitmap.java:340)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.graphics.BitmapFactory.finishDe code(BitmapFactory.java:488)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.graphics.BitmapFactory.de codeStream(BitmapFactory.java:462)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.graphics.BitmapFactory.de codeResourceStream(BitmapFactory.java:323)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.graphics.BitmapFactory.de codeResource(BitmapFactory.java:346)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.graphics.BitmapFactory.de codeResource(BitmapFactory.java:372)
。4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在minghai.wallpaper.YayoiWallpaper $ CubeEngine<&初始化GT;(YayoiWallpaper.java:60)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在minghai.wallpaper.YayoiWallpaper.onCreateEngine(YayoiWallpaper.java:35)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.executeMessage(WallpaperService.java:814)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在com.android.internal.os.HandlerCaller $ MyHandler.handleMessage(HandlerCaller.java:61)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.os.Handler.dispatchMessage(Handler.java:99)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.os.Looper.loop(Looper.java:123)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在android.app.ActivityThread.main(ActivityThread.java:4627)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在java.lang.reflect.Method.invokeNative(本机方法)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在java.lang.reflect.Method.invoke(Method.java:521)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在com.android.internal.os.ZygoteInit $ MethodAndArgsCaller.run(ZygoteInit.java:868)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
4月8日至22日:35:03.720:ERROR / AndroidRuntime(8783):在dalvik.system.NativeStart.main(本机方法)


解决方案

有问题的是与你的循环变化:

boot_0010+(I + 1)boot_00+(100 +(I + 1))

改循环应该是这样的:

 的for(int i = 0; I< NUM_RES;我++){
            INT ID = res.getIdentifier(boot_00+(100 +第(i + 1)),可拉伸,minghai.wallpaper);
            mPics [I] = BitmapFactory.de codeResource(RES,身份证);
        }

与循环的问题是,它前面用来获得 boot_001010 而不是 boot_00110 作为第10张图像。而同样是原因,空指针异常与boot_001010形象并不present。

I'm trying to make a simple livewallpaper out of a series of boot animation .pngs...

I'm using

private static final int NUM_RES = 9;
        private final Bitmap[] mPics = new Bitmap[NUM_RES];
        CubeEngine() {
            Resources res = getResources();
            for (int i = 0; i< NUM_RES; i++) {
                int id = res.getIdentifier("boot_0010" + (i + 1), "drawable", "minghai.wallpaper");
                mPics[i] = BitmapFactory.decodeResource(res, id);
            }
        }

9 seems to be the highest I can go. If i set NUM_RES to anything over 9 i get a force close.

All my files are labeled... boot_00101.png boot_00102.png boot_00103.png boot_00104.png boot_00105.png boot_00106.png boot_00107.png boot_00108.png boot_00109.png boot_00110.png boot_00111.png boot_00112.png boot_00113.png boot_00114.png and so on...I have about 50 images im trying to use

Anyone know what I should be doing?

LOGCAT:

08-21 19:18:43.108: ERROR/AndroidRuntime(6475): FATAL EXCEPTION: main
08-21 19:18:43.108: ERROR/AndroidRuntime(6475): java.lang.NullPointerException
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at android.graphics.Canvas.drawBitmap(Canvas.java:1115)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at minghai.wallpaper.YayoiWallpaper$CubeEngine.drawYayoi(YayoiWallpaper.java:166)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at minghai.wallpaper.YayoiWallpaper$CubeEngine.drawFrame(YayoiWallpaper.java:144)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at minghai.wallpaper.YayoiWallpaper$CubeEngine.onOffsetsChanged(YayoiWallpaper.java:117)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at android.service.wallpaper.WallpaperService$Engine.doOffsetsChanged(WallpaperService.java:669)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.executeMessage(WallpaperService.java:847)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at com.android.internal.os.HandlerCaller$MyHandler.handleMessage(HandlerCaller.java:61)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at android.os.Handler.dispatchMessage(Handler.java:99)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at android.os.Looper.loop(Looper.java:123)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at android.app.ActivityThread.main(ActivityThread.java:4627)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at java.lang.reflect.Method.invokeNative(Native Method)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at java.lang.reflect.Method.invoke(Method.java:521)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
08-21 19:18:43.108: ERROR/AndroidRuntime(6475):     at dalvik.system.NativeStart.main(Native Method)

@Yok Thank you so much that did the trick....to an extent, i can't seem to go past 30 I get a memory error. Sorry to ask, but would you happen to know of a more efficient way to simply get an animation like i'm trying to achieve.

08-22 04:35:03.720: ERROR/AndroidRuntime(8783): FATAL EXCEPTION: main
08-22 04:35:03.720: ERROR/AndroidRuntime(8783): java.lang.OutOfMemoryError: bitmap size exceeds VM budget
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.graphics.Bitmap.nativeCreate(Native Method)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.graphics.Bitmap.createBitmap(Bitmap.java:468)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.graphics.Bitmap.createBitmap(Bitmap.java:435)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.graphics.Bitmap.createScaledBitmap(Bitmap.java:340)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.graphics.BitmapFactory.finishDecode(BitmapFactory.java:488)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:462)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:323)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:346)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.graphics.BitmapFactory.decodeResource(BitmapFactory.java:372)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at minghai.wallpaper.YayoiWallpaper$CubeEngine.<init>(YayoiWallpaper.java:60)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at minghai.wallpaper.YayoiWallpaper.onCreateEngine(YayoiWallpaper.java:35)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.service.wallpaper.WallpaperService$IWallpaperEngineWrapper.executeMessage(WallpaperService.java:814)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at com.android.internal.os.HandlerCaller$MyHandler.handleMessage(HandlerCaller.java:61)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.os.Handler.dispatchMessage(Handler.java:99)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.os.Looper.loop(Looper.java:123)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at android.app.ActivityThread.main(ActivityThread.java:4627)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at java.lang.reflect.Method.invokeNative(Native Method)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at java.lang.reflect.Method.invoke(Method.java:521)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626)
08-22 04:35:03.720: ERROR/AndroidRuntime(8783):     at dalvik.system.NativeStart.main(Native Method)

解决方案

There is problem with your for loop change :

"boot_0010" + (i + 1) to "boot_00" + (100+ (i + 1))

Changed loop should look like :

       for (int i = 0; i< NUM_RES; i++) {
            int id = res.getIdentifier("boot_00" + (100 + (i + 1)), "drawable", "minghai.wallpaper");
            mPics[i] = BitmapFactory.decodeResource(res, id);
        }

Problem with your loop was that earlier it used to get boot_001010 instead of boot_00110 for 10th image. And same was reason for null pointer exception as image with boot_001010 is not present.

这篇关于动态壁纸动画强制关闭,当我添加超过10帧?的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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