如何在TypeScript中为Twilio全局JS库创建环境声明? [英] How to create ambient declarations for Twilio global JS library in TypeScript?
问题描述
我在我的应用程序上使用 Twilio.js 库(不是Twilio Node),并且该库没有模块或类型.一个只能使用的Twilio
全局变量.
可以避免IDE中发生错误的最简单的环境声明是这样的:
declare const Twilio: any;
但是,我想进一步介绍一下,为此,我一直在阅读TypeScript手册和其他一些资源.我特别注意了此链接.>
这是我到目前为止所拥有的:
declare const Twilio: Twilio.Base;
declare namespace Twilio {
export interface Base {
Device: Device;
}
export interface Device {
ready(handler: DeviceCallback): void;
}
export interface DeviceCallback {
(device: Device): void;
}
}
这是可行的,但这只是一个示例,还不完整.例如,现在就足够了:)
但是我的问题是三个方面:
- 鉴于上面的简短示例,您会做其他不同的事情吗?
- 如果我从所有接口中删除
export
关键字,它仍然有效.我还应该离开吗?它是做什么的? -
鉴于用法
Twilio.Device.ready(this.handleTwilioDeviceReady.bind(this));
,将鼠标悬停在IDE上时,IDE提供以下内容:-
Twilio
:const Twilio: Twilio.Base
-
Twilio.Device
:(property) Twilio.Base.Device: Twilio.Device
-
Twilio.Device.ready
:(method) Twilio.Device.ready(handler: Twilio.DeviceCallback): void
-
如何摆脱在IDE中显示的
Twilio.Base
,而是显示:-
Twilio
:const Twilio: Twilio
-
Twilio.Device
:(property) Twilio.Device: Twilio.Device
-
-
我看过了API,我认为以下应该作为环境声明文件的一个很好的起点.
declare namespace Twilio {
class Connection {
// Constructor does not appear to be available to user.
private constructor();
// Add Connection Methods and Properties Here
}
// Not immediately clear if Twilio.Device is a class or not.
interface IDevice {
setup(token, options);
ready(handler);
offline(handler);
incoming(handler);
connect(params) : Connection;
// Add Remainder of Twilio.Device properties here.
}
/**
* Twilio.Device appears to be a singleton object that
* you don't instantiate yourself. You can use
* the below to declare its presence.
*/
let Device : IDevice;
}
更多注意事项:
declare const Twilio: Twilio.Base;
以下命名空间声明使此操作变得多余,它的作用是声明一个普通的旧JS对象的存在,该对象具有您声明的名称和成员.
声明环境类/命名空间时,导出不会显示具有任何功能.仅在声明带有默认导出成员的模块时,或者在编写TS文件并且需要声明哪些类和接口可以公开访问时,才有必要.
Device.Ready的回调类型
IDevice
具有ready
方法,该方法接受传递了IDevice
对象的函数参数,并且不希望返回任何内容.此类函数的类型签名为:
(device : IDevice) => void;
内联声明为:
ready((device : IDevice) => void) : void;
鉴于您将重复使用此回调类型几次,应创建一个Twilio.js library on my application (not Twilio Node) and there's no module nor typings for this library available. There's only a Twilio
global variable available that one can use.
The simplest ambient declaration one can have to avoid errors in the IDE is this:
declare const Twilio: any;
But I want to go a little bit further and for that I've been reading TypeScript handbook and few other resources. I've taken especially attention to this link.
And here's what I have so far:
declare const Twilio: Twilio.Base;
declare namespace Twilio {
export interface Base {
Device: Device;
}
export interface Device {
ready(handler: DeviceCallback): void;
}
export interface DeviceCallback {
(device: Device): void;
}
}
This is working, but it's just a sample, it's not complete. As an example, it suffices for now :)
But my question is three-fold:
- Given the short sample above, would you do anything differently?
- If I remove the
export
keyword from all interfaces, it still works. Should I still leave it? What does it do? Given the usage
Twilio.Device.ready(this.handleTwilioDeviceReady.bind(this));
, IDEs give me the following when hovering my mouse over:Twilio
:const Twilio: Twilio.Base
Twilio.Device
:(property) Twilio.Base.Device: Twilio.Device
Twilio.Device.ready
:(method) Twilio.Device.ready(handler: Twilio.DeviceCallback): void
How can I get rid of
Twilio.Base
showing up in the IDE and instead show:Twilio
:const Twilio: Twilio
Twilio.Device
:(property) Twilio.Device: Twilio.Device
I've taken a look at the API and I think the below should be a good starting point as an ambient declaration file.
declare namespace Twilio {
class Connection {
// Constructor does not appear to be available to user.
private constructor();
// Add Connection Methods and Properties Here
}
// Not immediately clear if Twilio.Device is a class or not.
interface IDevice {
setup(token, options);
ready(handler);
offline(handler);
incoming(handler);
connect(params) : Connection;
// Add Remainder of Twilio.Device properties here.
}
/**
* Twilio.Device appears to be a singleton object that
* you don't instantiate yourself. You can use
* the below to declare its presence.
*/
let Device : IDevice;
}
A few more notes:
declare const Twilio: Twilio.Base;
This is made redundant by the following namespace declaration, which has the effect of declaring the presence of a plain old JS object with the name and members you've declared.
Export doesn't appear to have any function when declaring ambient classes/namespaces. It's only necessary if you're declaring a module with a default export member, or if you're writing a TS file and need to declare which classes and interfaces will be publicly accessible.
EDIT : Callback Type for Device.Ready
IDevice
has the ready
method, which accepts an function argument that's passed an IDevice
object, and isn't expected to return anything. The type signature for such a function is:
(device : IDevice) => void;
An inline declaration would be:
ready((device : IDevice) => void) : void;
Given that you're going to reuse this callback type a few times, you should create a type alias and then refer to it like so:
type DeviceCallback = (device : IDevice) => void;
interface IDevice {
...
ready(handler: DeviceCallback) : void;
offline(handler : DeviceCallback) : void;
...
}
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