Unity中Image的onClick事件 [英] onClick event for Image in Unity

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本文介绍了Unity中Image的onClick事件的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

是否可以在Unity中向图像(画布的一部分)添加"onClick"功能?

Is it possible add "onClick" function to an Image (a component of a canvas) in Unity ?

var obj = new GameObject();
Image NewImage = obj.AddComponent<Image>();
NewImage.sprite = Resources.Load<Sprite>(a + "/" + obj.name) as Sprite;
obj.SetActive(true);
obj.AddComponent<ClickAction>();

如何为"onClick"事件添加操作?

How can I add action for "onClick" event?

推荐答案

假设ClickAction是您的脚本,则可以通过以下方式实现OnClick功能:

Supposing that ClickAction is your script, you could implement the OnClick functionality in the following way:

using UnityEngine.EventSystems;

public class ClickAction : MonoBehaviour, IPointerClickHandler
{ 
    public void OnPointerClick(PointerEventData eventData)
    {
        // OnClick code goes here ...
    }
}

名称空间UnityEngine.EventSystems为您提供IPointerClickHandler接口.单击图像后,OnPointerClick中的代码将运行.

The namespace UnityEngine.EventSystems supplies you with the IPointerClickHandler interface. When your image is clicked, the code inside OnPointerClick will run.

这篇关于Unity中Image的onClick事件的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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