OpenCL研究/学术论文 [英] OpenCL research/ academic papers

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问题描述

我即将在OpenCL的uni上启动我的荣誉项目,以及如何将其用于改善现代游戏开发.我知道现在/即将有几本关于学习opencl的书,但是我想知道是否有人知道关于opencl的任何好论文.

I'm about to start my honours project at uni on OpenCL and how it can be used to improve modern game development. I know there is a couple of books out now/soon about learning opencl but I was wondering if anyone knows any good papers on opencl.

我一直在寻找,但似乎找不到任何东西.我的项目的一部分需要文学评论和对比,因此对此提供的任何帮助将不胜感激.

I've been looking but can't seem to find any. Part of my project requires a literary review and contrast so any help on this would be appreciated.

推荐答案

我不会直接将您指向任何论文,相反,我会给您一些有关在哪里寻找它们的提示.

I'll not point you directly to any papers, instead I'll give you a few hints on where to look for them.

  1. Google Scholar ,这是网络上搜索有关任何主题的论文的最佳场所之一.在第一页上搜索"opencl游戏开发"会发现一些有趣的结果.确保接下来的页面中还有其他有价值的结果.
  2. IEEE Explore ; IEEE是所有计算机和电子产品上的事实"机构之一;他们的期刊和会议上有许多有关OpenCL的出版物,特别是有关并行处理的出版物.尽管他们通常也会在Google学术搜索中引用所有文章,但是IEEE Explore是他们的搜索引擎(但使用IEEE Explore可能更容易找到它.)
  3. ACM数字图书馆; ACM是像IEEE这样的大型且重要的机构,但更加注重计算.您会在那里找到许多有关OpenCL的论文.
  4. Google,Yahoo,Bing等;有时,当其他所有操作都失败时,使用常规搜索引擎可能会大有帮助.您可能会找到有关正在进行的项目,重要的游戏开发者博客文章等的信息.如果没有更多的内容,所有这些信息都可以作为有效的参考文献(一定要在搜索完所有内容后再进行认真的搜索).
  1. Google scholar, One of the best places on the web to search for papers on any subject. Searching for "opencl game development" turned up a few interesting results right on the first page; for sure there are other valuable results in the following pages.
  2. IEEE Explore; IEEE is one of the de facto establishments on all thing computer and electronics; their journals and conferences have many publications on OpenCL in particular and parallel processing in general. IEEE Explore is their search engine, although usually all articles are also referenced in Google Scholar (but may be easier to find using IEEE explore).
  3. ACM Digital Libray; ACM is a large and important institution like IEEE, but with even bigger focus on computing. You will find many papers on OpenCL there.
  4. Google, Yahoo, Bing, etc; sometimes when everything else fails, using normal search engines can go a long way. You may find information about ongoing projects, important game developers blog posts, etc. All of these can be valid references if there aren't more (be sure to search really well before concluding there aren't more).

您应该偏爱在科学期刊上发表的文章,而不是:a)在会议记录中发表的论文或扩展摘要; b)通常在相应公司网站上找到的未经同行评审的公司文章; c)在一般科学知识杂志(例如《科学美国人》等)上发表的文章.

You should favor articles published in scientific journals over: a) papers or extended abstracts published in conference proceedings; b) corporate articles, not peer-reviewed, usually found in the respective corporation websites; c) articles published in general scientific knowledge magazines (e.g. Scientific American, etc.).

有时,您可能无法获得某些论文的访问权,而这些论文将被要求购买.通常,大学有许多期刊或类似期刊的订阅,因此,当您访问机构内部的网络时,尝试下载PDF可能会更好.如果运气不好,有时作者会在其网站上放置文章的预览/未完成"副本(有时甚至会发布合法的可疑副本).作为最后的选择,您始终可以直接与作者联系,他们很可能会通过电子邮件向您发送文章(这是他们自己的兴趣).

Sometimes you may not be given access to certain papers, which you will be requested to purchase. Usually, universities have subscriptions to many journals or such, as such you may have better luck trying to download the PDFs when accessing the web inside your institution. If you have no luck, sometimes the authors put "preview/unfinished" copies of the articles in their websites (sometimes they even put the dubiously legal published copy). As a last resort, you can always contact the authors directly, they'll most likely send you the article by email (it's of their own interest).

最后,要学习OpenCL,我发现混合了参考手册快速参考卡,并查看以下示例英特尔 IBM SDK的发展很长.毫无疑问,一本书会有所帮助,尽管我没有推荐任何书,因为我没有读过任何书.

Finally, to learn OpenCL, I found that a mixture of reference manual, quick reference card and looking at examples from Intel, AMD, Nvidia and IBM SDK's goes a long way. No doubt a book will help, though I can't recommend you any, because I didn't read any.

这可能不是您想要的答案,但是请相信我,这是您做好工作所需要的答案.

This probably isn't the answer you wanted, but believe me, it's the answer you need to do a good work.

祝你好运!

这篇关于OpenCL研究/学术论文的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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