长时间运行的任务上的OpenCL错误 [英] OpenCL errors on long running tasks
问题描述
我正在nVidia Quattro 6000设备上运行一个长期运行的内核.内核涉及一个包含数万次迭代的循环.
I'm running a long-running kernel on a nVidia Quattro 6000 device. The kernel involves a loop with tens of thousands of iterations.
运行内核时,两秒钟后屏幕变黑,Windows重新启动了GPU驱动程序,clFinish返回了错误.因此,我又获得了第二张GPU卡,仅用于显示,现在2秒钟的超时不再适用.
When I ran the kernel, after 2 seconds the screen went black, Windows restarted GPU drivers and clFinish returned an error. So I got myself a second GPU card just for displaying and now the 2 seconds timeout does not apply.
内核计算了50秒,然后出现了这些错误(前缀为"GPU ERROR"的行是clCreateContext错误回调打印的错误):
The kernel computed for 50 seconds and then there were these errors (lines prefixed by "GPU ERROR" are errors printed by clCreateContext error callback):
GPU ERROR:
CL_OUT_OF_RESOURCES error executing clFinish on Quadro 6000 (Device 0).
Computation finished, took 50 seconds (00:00:50)
GPU ERROR:
CL_OUT_OF_RESOURCES error waiting for idle on Quadro 6000 (Device 0).
clFinish() returned CL_OUT_OF_RESOURCES
GPU ERROR:
CL_OUT_OF_RESOURCES error waiting for idle on Quadro 6000 (Device 0).
我该怎么办?
为简单起见,这是此内核的精简版本.实际上,它在曲面上执行集成,这就是为什么我需要一个循环-但是这个简单的版本也崩溃了,因为n足够大.
For the sake of simplicity, this is a stripped down version of this kernel. In reality it performs integration over a curved surface, that's why I need a loop - but this simple version crashes too, for large enough n.
__kernel void integrate(
__global float *input,
__global float *output,
unsigned int n,
float c)
{
size_t kernel_idx = (get_global_id(1)*get_global_size(0) + get_global_id(0));
if(kernel_idx < inputWidth*inputHeight*inputDepth)
{
int j;
...
float sum = 0.0;
for(j = 0; j < n; j++) // y
{
sum += input[j];
}
output[kernel_idx] = sum;
}
}
推荐答案
检查您的TDR注册表项并进行相应调整
Check your TDR registry key and adjust accordingly
http://msdn.microsoft.com/zh-CN/library/windows/hardware/ff569918%28v=vs.85%29.aspx
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