通过DJI无人机在Android上解码视频流 [英] Decoding video stream on Android from DJI drone
问题描述
我想对来自DJI phantom 3 pro的视频流使用OpenCv进行一些图像处理.不幸的是,为此必须自己制作解码视频.我知道应该与使用Media Codec Android类一起使用,但我不知道该怎么做.我看到了一些用于解码视频文件中视频的示例,但出于我的目的,我无法修改此代码.有人可以显示一些示例或教程怎么做?感谢您的帮助
Hi I would like do some image processing with use OpenCv on video stream from DJI phantom 3 pro. Unfortunately for this thing is necessary making own decoding video. I know that it should be work with use Media Codec Android class but I dont know how to do. I saw some examples for decoding video from video file, but I wasn't able modify this code for my aim. Could somebody show some example or tutorial how to do? Thanks for help
mReceivedVideoDataCallBack = new DJIReceivedVideoDataCallBack(){
@Override
public void onResult(byte[] videoBuffer, int size){
//recvData = true;
//DJI methods for decoding
//mDjiGLSurfaceView.setDataToDecoder(videoBuffer, size);
}
};
这是一种从无人机发送编码流的方法,我需要发送该视频以对videoBuffer进行解码,然后将其修改为适用于OpenCV的Mat.
This is method which is sending encoding stream from drone, and I need to send for decode the videoBuffer and then modify to Mat for OpenCV.
推荐答案
像这样初始化视频回调
mReceivedVideoDataCallBack = new DJICamera.CameraReceivedVideoDataCallback() {
@Override
public void onResult(byte[] videoBuffer, int size) {
if(mCodecManager != null){
// Send the raw H264 video data to codec manager for decoding
mCodecManager.sendDataToDecoder(videoBuffer, size);
}else {
Log.e(TAG, "mCodecManager is null");
}
}
}
使您的活动实现TextureView.SurfaceTextureListener 对于TextureView mVideoSurface,在初始化后调用此行:
Make your activity implement TextureView.SurfaceTextureListener and for the TextureView mVideoSurface call this line after it is initialized:
mVideoSurface.setSurfaceTextureListener(this);
然后实施:
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
Log.v(TAG, "onSurfaceTextureAvailable");
DJICamera camera = FPVDemoApplication.getCameraInstance();
if (mCodecManager == null && surface != null && camera != null) {
//Normal init for the surface
mCodecManager = new DJICodecManager(this, surface, width, height);
Log.v(TAG, "Initialized CodecManager");
}
}
@Override
public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
Log.v(TAG, "onSurfaceTextureSizeChanged");
}
@Override
public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
Log.v(TAG, "onSurfaceTextureDestroyed");
if (mCodecManager != null) {
mCodecManager.cleanSurface();
mCodecManager = null;
}
return false;
}
@Override
public void onSurfaceTextureUpdated(SurfaceTexture surface) {
final Bitmap image = mVideoSurface.getBitmap();
//Do whatever you want with the bitmap image here on every frame
}
希望这会有所帮助!
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