C#流管道(流间谍) [英] C# Stream Pipe (Stream Spy)

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问题描述

我有一个输入流和一个流读取器组件.这工作正常,但现在我想记录所有流量(将副本保存在文件中). 所以我需要监视流.我正在考虑的解决方案是流管道(管道)或流包装器,该流包装器将流作为输入,然后让我首先了解流量.像这样:

I have an input stream and a stream reader component. This works fine but now I want to log all the traffic (save a copy in a file). So I need to spy on a stream. A solution I am thinking of is a stream pipe (pipeline) or a stream wrapper that takes a stream as input and then gives me a first look at the traffic. Something like this:

    void Init(System.Net.Sockets.NetworkStream stream)
    {
        System.IO.Stream wrappedStream = new MyWrapper(stream);
        wrappedStream.ReadSpy = MyMethod;
        XmlReader reader = XmlReader.Create(wrappedStream);
    }

    // This will get called after some bytes have been read from a stream,
    // but before they get passed to the XmlReader
    byte[] MyMethod(byte[] buffer)
    {
        m_Writer.Write(buffer); // write to a file 
        return buffer; // Give to XmlReader 
    }

推荐答案

您想要的称为装饰器模式.这是一种动态添加/修改行为的技术:

What you want is called the Decorator Pattern. It's a technique for dynamically adding/modifying behavior:

  • http://sourcemaking.com/design_patterns/decorator
  • http://www.oodesign.com/decorator-pattern.html

要执行此操作,您想使用接受另一个Stream实例的factory的构造函数来实现抽象类Stream.您为抽象类的每个方法/重载提供一个实现,该实现在修饰的Stream上调用相同的方法/重载,并执行您需要的任何其他工作.

To do this, you want to implement the abstract class Stream, with a constructor of factory that accepts another Stream instance. You provide an implementation for every method/overload of the abstract class that invokes the same method/overload on the decorated Stream, plus doing whatever additional work your needs require.

完成此操作并用新的装饰器装饰Stream后,它可以与接受Stream的其他任何东西互换使用,包括其他类似的装饰器:装饰器甚至可以嵌套,例如洋葱来组成您所需的行为.

Once you've done that and decorated a Stream with your new decorator, It can be used interchangeably by anything else that accepts a Stream, including other similar decorators: decorators can even be nested, like layers of an onion to compose the behaviors you need.

类似这样的东西:

class StreamInterceptor : Stream
{

  public Stream DecoratedInstance { get; set; }

  public event Action<byte[]> BytesRead;
  public event Action<byte[]> BytesWritten;

  public StreamInterceptor( Stream instance )
  {
    if ( instance == null ) throw new ArgumentNullException("instance");
    this.DecoratedInstance = instance ;
    return ;
  }

  public override bool CanRead
  {
    get { return DecoratedInstance.CanRead; }
  }

  public override bool CanSeek
  {
    get { return DecoratedInstance.CanSeek; }
  }

  public override bool CanWrite
  {
    get { return DecoratedInstance.CanWrite; }
  }

  public override void Flush()
  {
    DecoratedInstance.Flush();
    return;
  }

  public override long Length
  {
    get { return DecoratedInstance.Length; }
  }

  public override long Position
  {
    get { return DecoratedInstance.Position; }
    set { DecoratedInstance.Position = value; }
  }

  public override int Read( byte[] buffer , int offset , int count )
  {
    int bytesRead = DecoratedInstance.Read(buffer, offset, count);

    // raise the bytes read event
    byte[] temp = new byte[bytesRead];
    Array.Copy(buffer,offset,temp,0,bytesRead);
    BytesRead(temp);

    return bytesRead;
  }

  public override long Seek( long offset , SeekOrigin origin )
  {
    return DecoratedInstance.Seek(offset, origin);
  }

  public override void SetLength( long value )
  {
    DecoratedInstance.SetLength(value);
    return;
  }

  public override void Write( byte[] buffer , int offset , int count )
  {

    // raise the bytes written event
    byte[] temp = new byte[count];
    Array.Copy(buffer,offset,temp,0,count);
    BytesWritten(temp);

    DecoratedInstance.Write(buffer, offset, count);
    return;
  }

}

一旦有了,您可以说出这样的话:

Once you have that, you can say something like this:

static void Main()
{
  StreamInterceptor si = new StreamInterceptor(File.Open("foo.bar.txt",FileMode.Open,FileAccess.ReadWrite,FileShare.Read));

  si.BytesRead    += (bytes) => { Console.WriteLine("{0} bytes read", bytes.Length); } ;
  si.BytesWritten += (bytes) => { Console.WriteLine("{0} bytes written", bytes.Length); } ;

  Stream s = (Stream) si ;
  DoSomethingUseful(s);

}

无论何时有人从流中读取或写入流,您的事件处理程序都将被调用.

And your event handler will be invoked whenever somebody reads or writes from the stream.

这篇关于C#流管道(流间谍)的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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