THREE.JS:在网格内部时看到几何 [英] THREE.JS: Seeing geometry when inside mesh
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问题描述
在输入几何图形(例如球体网格)时,其作用就好像该几何图形不存在一样。颜色和纹理在外部可见。但是,一旦我放大了网格,属性就消失了。
When entering the geometry, for example a sphere mesh, it acts as if the geometry doesn't exist. The color and texture are visible on the outside. But once I zoom into the mesh, the properties are gone.
如何使球形网格的颜色和纹理在网格内部可见?
How can I make the color and texture of a sphere mesh be visible inside the mesh?
推荐答案
mesh.material.side = THREE.DoubleSide;
或
mesh.material.side = THREE.BackSide;
three.js r.62
three.js r.62
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