如何解决Unity“找不到兼容的android设备”; [英] How to solve Unity "No compatible android device found"
问题描述
我有一个正在开发并要发布的Unity应用程序,当时我试图解决最后一个错误,并且作为最后的努力,我卸载并重新安装了Unity。当我回到并加载我的应用程序时,Unity不再能找到我的设备。
I have a Unity app that I've been developing and about to release, I was trying to resolve one last bug and I uninstalled and reinstalled Unity as a last ditch effort. When I got back in and loaded my app, Unity can no longer find my device.
如果转到播放器设置,我的手机将列在运行设备下。如果我进入ADB并执行 adb devices -l,它将显示Pixel3。然后在手机中将其设置为 USB Debugging,然后进行构建并得到典型的找不到兼容的Android设备错误。我完全不知所措。
If I go to "Player settings" my phone is listed under "Run Device". If I go into ADB and do "adb devices -l" it shows the Pixel 3. Then in my phone I have it set to USB Debugging and I do a build and get the typical "No compatible Android device found" error. I'm completely at a loss.
还有其他想法吗?
(Windows 10,Unity3D 2018.2.15f1,最新版本具有Android 8.0、8.1和9.0 SDK的Android Studio,设备为Pixel XL和Pixel 3 XL。)
推荐答案
因此,最后对我有用的是,我进去了,并从计算机上完全卸载了Java,然后重新安装了最新版本。
So in the end, what worked for me, I went in and uninstalled Java entirely from my computer and then I reinstalled the latest version.
这可行。我知道这不理想,但这是唯一的事情。
This worked. I know it's less than ideal but It was the only thing.
我很感谢您的帮助,但是我的亚行工作得很好,我可以找到我的设备,而Unity可以看到我的设备,直到我尝试构建它,然后它就会丢失。另外,是的,调试在我的android中进行。
I appreciate the help but my ADB was working just fine, I could find my device and Unity could see my device until I tried to build and then it would be lost. Also, yes, debugging was on in my android.
这篇关于如何解决Unity“找不到兼容的android设备”;的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!