打包ARCore Unity项目以进行分发 [英] Packaging ARCore Unity Projects for distribution

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本文介绍了打包ARCore Unity项目以进行分发的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我刚刚学习了Unity ARCore项目,并在其中进行了一些尝试。

I have just picked up the Unity ARCore project and have been having a bit of a play around with it. Very exciting stuff for AR on Android devices!

不过,我对Unity中的开发人员如何打包应用程序以便通过Play商店进行分发感兴趣,我对此很感兴趣。供用户安装 arcore-preview.apk 吗?

I am interested however in how developers in Unity are meant to package the applications for distribution through the Play store if it is also necessary for users to install the arcore-preview.apk ?

这到底是什么?并有一种方法可以将其内容捆绑到Unity版本中?

What is it exactly? And is there a way of bundling its contents in a Unity build?

令人兴奋的东西!

O.

推荐答案

是的,必须在目标设备上安装arcore预览版(这不仅对于Unity导出是必需的,对于

Yes, the arcore-preview has to be installed on your target device (this is not only necessary for the Unity export but for the others as well).

项目一旦成熟,我相信ARCore服务也可以从Playstore上下载。
现在,您可以将APK 发送到您自己的应用程序的资产文件夹中,或将其下载为应用程序中的第一步但请注意,处理安装应用程序的应用程序具有在Android O中更改

As soon as the project matures I am sure the ARCore service will be downloadable from the Playstore as well. For now you could ship the APK in your own app's asset folder or download it as first step in your application but be aware that the handling of apps installing apps has changed in Android O

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