Qml:将内容动态添加到SequentialAnimation [英] Qml: Adding content dynamically to a SequentialAnimation
问题描述
我有一个带有 SequentialAnimation
的Qml组件,其中包含 PropertyAction
组件的静态序列:
I have an Qml component with a SequentialAnimation
containing a static sequence of PropertyAction
components:
SequentialAnimation {
id: anim
running: true
PropertyAction { target: icon; property: "iconid"; value: propStore.anim1 }
PropertyAction { target: icon; property: "iconid"; value: propStore.anim2 }
PropertyAction { target: icon; property: "iconid"; value: propStore.anim3 }
}
这可以完成特定图标的动画制作。但是,现在我想通过动态构建序列使其有点动态。原因是 propStore
不在我的控制之下,向动画序列添加新图像的用户需要我对Qml进行更改:(
This accomplishes that a specific icon is animated. However now I'd like to make it a little bit dynamic by building the sequence dynamically. The reason is that the propStore
isn't under my control, and users adding new images to the animation sequence require me to make changes to the Qml :(
我应该怎么做?
我的第一个想法是向 anim动态添加组件。动画
,但这是行不通的(它似乎是 SequentialAnimation
的只读属性。)
My first thought was to dynamically add components to anim.animations
, but that doesn't work (it seems to be a read-only property of SequentialAnimation
.)
我的下一个想法是将 ListModel
添加到外部组件中,并添加到其 Component.onCompleted $ c $中c>插槽中,我追加了形状为
{image: animN}
的对象(我在 propStore $上使用内省得到了 animN字符串c $ c>。)然后使用
ListModel
填充 Repeater
。但是, SequentialAnimation
似乎不接受 Repeater
对象。
My next thought was to add a ListModel
to the outer component, and in its Component.onCompleted
slot I append objects of the shape { image: "animN" }
(I get the "animN" strings using introspection on propStore
.) Then I use the ListModel
to populate a Repeater
. However, the SequentialAnimation
doesn't seem to accept a Repeater
object.
推荐答案
您不能直接附加到anim.animations,但可以将其重新添加到新的v好的从anim.animation构建一个JS数组,向其添加动态创建的动画,然后将其重新添加到anim.animations。
You can't append directly to anim.animations, but you can reaffect it to a new value. Build a JS array from anim.animation, append a dynamically created animation to it, then reaffect it to anim.animations.
这是一个简单的示例。
Here's a simple example.
Component
{
id: component
SequentialAnimation
{
id: seq
property string color
PropertyAction {target: rect; property: "color"; value: seq.color}
PauseAnimation { duration: 500 }
}
}
function addAnim(color)
{
var listAnim = []
for(var i=0; i<anim.animations.length; i++)
listAnim.push(anim.animations[i])
var temp = component.createObject(root, {"color":color})
listAnim.push(temp)
anim.animations = listAnim
}
Rectangle
{
id: rect
anchors.left: parent.left
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: row.top
anchors.margins: 40
border.width: 1
SequentialAnimation
{
id: anim
}
}
Row
{
id: row
anchors.bottom: parent.bottom
anchors.bottomMargin: 50
anchors.horizontalCenter: parent.horizontalCenter
spacing: 10
Button {
text: qsTr("Play")
onClicked: anim.start()
}
Repeater
{
model: ["red", "green", "blue", "cyan", "magenta", "yellow"]
Button {
text: qsTr("Add %1").arg(modelData[0])
onClicked: addAnim(modelData)
}
}
}
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