getImageData()返回全0 [英] getImageData() returning all 0's

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本文介绍了getImageData()返回全0的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

所以,我有一个像这样的函数:

So, I have a function like this:

var getRGBArray = function (img) {
    // create the canvas we need to work with 
    var canvas = document.createElement('canvas');

    // get the canvas context
    var context = canvas.getContext("2d");

    // will store the image data and the returned array
    var imgData, rgbArray = [];

    // make sure that the width and height are correct
    context.canvas.width = img.naturalWidth;
    context.canvas.height = img.naturalHeight;

    // draw the image
    context.drawImage(img, img.naturalWidth, img.naturalHeight);

    // get the image data 
    imgData = context.getImageData(0, 0, img.naturalWidth, img.naturalHeight);

    // imgData contains r,g,b,alpha values. We skip
    // the alpha value. 
    for (var i = 0, n = 0; i < imgData.data.length; i+=4, n+=3) {
        rgbArray[n] = imgData.data[i];
        rgbArray[n+1] = imgData.data[i+1];
        rgbArray[n+2] = imgData.data[i+2];

        // imgData.data[i+3] is the alpha channel. We ignore it. 
    }
    return rgbArray;
};

仅应拍摄图像并返回设置为[r0, g0, b0, r1, g1, b1, ..., rn, gn, bn]的数组.

Which is just supposed to take an image and return an array that's set up like [r0, g0, b0, r1, g1, b1, ..., rn, gn, bn].

首先,返回的数组完全为空,这显然是一个问题.

First, the array that is returned is completely empty, which is obviously a problem.

第二,当我将所有这些内容输入Firefox的控制台窗口时,imgData数组的长度是合理的,但是所有数据都是0!没有一个值是不确定的,并且我正在调试一个简单的网页.该网页已经加载了图片,而我只是使用document.getElementById('testImage')来获取图片.

Second, when I input all of this stuff into the console window on Firefox, the imgData array is a reasonable length, but all of the data is 0! None of the values are coming up undefined, and I have a simple webpage I'm debugging on. The webpage already has the image loaded, and I'm just getting the image using document.getElementById('testImage').

有人可以向我解释为什么会这样吗?

Can someone please explain to me why this is happening?

这不同于因为我想知道drawImage()为什么要给我返回全为0的数据数组.他们在问完全不同的事情.

This is different from this because I was wondering why drawImage() was giving me back a data array with all 0's. They are asking completely different things.

推荐答案

我发现了问题.在context.drawImage()中,我没有通过起始位置.解决方法是更改​​它,就像:context.drawImage(img, 0, 0, img.naturalWidth, img.naturalHeight).谢谢您的帮助!

I found the issue. In context.drawImage() I wasn't passing in the start position. The fix is to change it so it's like: context.drawImage(img, 0, 0, img.naturalWidth, img.naturalHeight). Thank you for your help!

这篇关于getImageData()返回全0的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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