如何使用WPF的GMap.net响应单击事件 [英] How to respond to click event with GMap.net for WPF
问题描述
我正在编写一个使用GMapControl的WPF程序.我想允许用户单击地图,并在用户单击的位置添加标记.我不想使用"MouseUp"和"MouseDown"事件,以便仅在用户实际点击地图并忽略拖放时才捕获该事件.另外,我希望能够以相同的方式捕获手写笔并触摸事件.我注意到没有点击"事件.是否还有其他最佳做法,该怎么做?
I am writing a WPF program that uses GMapControl. I would like to allow the user to click on the map and add a marker where the user have clicked. I do not want to use the "MouseUp" and "MouseDown" events so that the event will only be caught when the user actually clicks the map and ignore drag and drop. Also, I would like to be able to catch stylus and touch events the same way. I noticed that there is no "click" event. Is there any other best practice to how this should be done?
Thnx,
推荐答案
似乎已经很晚了,但是我要做的是创建一个集合,该集合将处理多边形向MapControl和Events的渲染.首先是创建可以扩展的多边形的基类.
It seems to be late but the way I did it is to create a collection which will handle the rendering of the polygons to the MapControl and the Events. First is to create a base class our polygons which could be extended.
public abstract class BasePolygon : GMapPolygon
{
public BasePolygon() : base(new List<PointLatLng>())
{
}
public virtual void Render(Map map)
{
//code for displaying polygons on map goes here, basically
map.Markers.Add(this);
}
public virtual void Derender(Map map)
{
//code for removing polygons on map goes here, basically
map.Markers.Remove(this);
}
}
然后创建一个集合,该集合将充当处理我们的多边形及其事件的图层.它的行为类似于具有SelectedItem
属性和SelectionChanged
事件的ListBox
或ListView
.
And then create the collection which would act as a Layer that handle our polygons and it's events. It behaves like a ListBox
or ListView
which had the SelectedItem
property and SelectionChanged
event.
public abstract class BasePolygonList : List<BasePolygon>
{
private BasePolygon SelectedItem_;
public BasePolygon SelectedItem
{
get
{
return this.SelectedItem_;
}
set
{
this.SelectedItem_ = value;
//fire the event when a polygon is 'clicked'
this.OnSelectionChanged();
}
}
protected Map map;
public BasePolygonList(Map map)
{
this.map = map;
}
//The Event which will fire if a polygon is clicked
public event EventHandler SelectionChanged = delegate { };
public void OnSelectionChanged()
{
if (this.SelectionChanged == null) return;
this.SelectionChanged(this, new EventArgs());
}
//Render our polygons on the Map Control
public void Render()
{
foreach(BasePolygon poly in this)
{
//Draw the polygon on the map
poly.Render(this.map);
//Enable the HitTest of the polygon
poly.Shape.IsHitTestVisible = true;
//Attach the Click Event at the polygon
((FrameworkElement)poly.Shape).MouseDown += (sender, e) =>
{
//Make sure that the Left Mouse Button is the one clicked
if(e.LeftButton == System.Windows.Input.MouseButtonState.Pressed)
//Set the the current polygon on the foreach as the Selected item
//It will also fire the SelectionChanged event
this.SelectedItem = poly;
};
}
}
}
BasePolygonList polygonCollection = new BasePolygonList(MapControl);
//add your polygons here
//add your polygons here
//add your polygons here
//Display the polygons on the MapControl
polygonCollection.Render();
//do something when a polygon is clicked
polygonCollection.SelectionChanged += (s,e) =>
{
Console.WriteLine("A polygon is Clicked/Selected");
//get the object instance of the selected polygon
BasePolygon SelectedPoly = polygonCollection.SelectedItem;
};
您还可以继承BasePolygon
类以适合您的需求.例如
You could also inherit the BasePolygon
class to suit your needs. For example
public class RealProperty : BasePolygon
{
public string OwnerName { get; set; }
public decimal Area { get; set; }
public decimal MarketValue { get; set; }
}
儿童班的实施
BasePolygonList RealPropertyCollection = new BasePolygonList(MapControl);
//create our polygon with data
//don't forget to add the vertices
RealProperty RealPropertyItem1 = new RealProperty()
{
OwnerName = "Some Owner Name",
Area = 1000,
MarketValue = 650000
};
//Add the created polygon to the list
RealPropertyCollection.Add(RealPropertyItem1);
//Display the polygons on the MapControl
RealPropertyCollection.Render();
//do something when a polygon is clicked
RealPropertyCollection.SelectionChanged += (s,e) =>
{
//get the object instance of the selected polygon
RealProperty SelectedPoly = (RealProperty)RealPropertyCollection.SelectedItem;
//Display the data
Console.WriteLine("Owner Name: " + SelectedPoly.OwnerName);
Console.WriteLine("Area: " + SelectedPoly.Area);
Console.WriteLine("MarketValue : " + SelectedPoly.MarketValue );
};
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