ObjectInputStream异常 [英] ObjectInputStream exception
问题描述
Possible Duplicate:
StreamCorruptedException: invalid type code: AC
大家好,我正在尝试通过网络从流中读取对象...我正在使用ReadInputObject方法...并且正在线程内部实现它以接收数据...这是while循环中的线程
Hello guys I am trying to read object from the stream over the network... I am using ReadInputObject method ... and I am implementing it inside a thread to recieve the data ... here is the while loop in the thread
while((dp = (DataPackage) ois.readObject()) != null)
{
Ball b = new Ball();
b.setX(dp.x);
b.setY(dp.y);
jTextField1.setText(b.getX() + " " +b.getY());
b.paint(ob.getGraphics());
b.setVisible(true);
ois.reset();
}
} catch (IOException ex) {
System.out.println("Error 1 is Here");
} catch (ClassNotFoundException ex) {
System.out.println("Error 2 is here");
}
问题是ois获取第一个对象,然后.. ...进入异常内部并将其打印出来 错误1在这里
the problem is that the ois gets the first object and then .... it goes inside the exception and prints out this Error 1 is here
这是我发送对象的代码
DataPackage dp = new DataPackage();
dp.x=b1.getX();
dp.y=b1.getY();
dp.t=b1.getT();
dp.dx=(int)b1.getDx();
dp.dy=(int)b1.getDy();
ObjectOutputStream oos = null;
try {
oos = new ObjectOutputStream(Server_login.client.getOutputStream());
} catch (IOException ex) {
Logger.getLogger(Game_Painters_right.class.getName()).log(Level.SEVERE, null, ex);
}
try {
oos.writeObject(dp);
} catch (IOException ex) {
Logger.getLogger(Game_Painters_right.class.getName()).log(Level.SEVERE, null, ex);
}
我的代码有什么问题? 谢谢
what is the wrong in my code ?? thank you
推荐答案
好,删除对ois.reset()
的调用.为什么首先出现在这里?
Well, remove the call to ois.reset()
. Why is it there in the first place?
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