如何停止嵌入的Youtube视频同时播放 [英] How to stop embedded Youtube videos from playing simultaneously

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本文介绍了如何停止嵌入的Youtube视频同时播放的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

SoundCloud播放器具有默认功能,当用户启动播放器时,它会自动暂停当前正在播放的所有其他播放器. (例如: http://jsfiddle.net/Vx6hM/).

SoundCloud players have a default functionality where when a user starts a player, it automatically pauses all others that are currently playing. (example: http://jsfiddle.net/Vx6hM/).

我正在尝试使用通过常规嵌入代码动态添加的嵌入式youtube视频来重新创建该视频.

I'm trying to recreate this with embedded youtube videos that are added dynamically via the normal embed code.

使用它: https://stackoverflow.com/a/7513356/938089 这是 https://stackoverflow.com/a/7988536/1470827

我能够做到这一点:

function chain(){

$('.post').each(function(){
    var player_id = $(this).children('iframe').attr("id");
    var other_player_id = $(this).siblings().children('iframe').attr("id");

    player = new YT.Player( player_id, { 

        events:
            {      
            'onStateChange': function (event) 
                {

                if (event.data == YT.PlayerState.PLAYING) 
                    { callPlayer( other_player_id , 'pauseVideo' );
                     alert('Trying to pause: ' + other_player_id);
                    }            

                }
            }        
    });

});

}

这是一个可以正常工作的JS Bin: http://jsbin.com/oxoyes/2/编辑

Here's a JS Bin with it half working: http://jsbin.com/oxoyes/2/edit

当前,它是唯一的一位玩家.我需要它来暂停除正在玩游戏的玩家以外的所有其他玩家.

Currently, its only calling one of the players. I need it to pause ALL of the other players except the playing one.

此外,欢迎提供任何有关如何清理和/或以其他方式/更好地进行清洁的提示.我对javascript还是很陌生,所以我什至不确定我是否会以正确的方式进行操作.

Also, any tips on how to clean this up and/or do it differently/better are welcome. I'm still very new to javascript so I'm not even sure I'm going about it the right way.

谢谢!

推荐答案

在给定的时间最多只能有一个玩家在玩.与其尝试暂停所有正在播放的游戏,不如将其视为尝试暂停一个正在播放的游戏.当然,没有人可以玩.鉴于此,请看下面的代码.您可以维护一个外部作用域变量,并在必要时暂停该变量,同时将其设置为之后才开始播放的播放器.

You'll only have at most one player playing at a given time. Instead of trying to pause all that are playing, think of it as trying to pause the one playing. Of course, none could be playing. Given this, take a look at the following code. You maintain a single outer scope variable and pause that when necessary, while setting it to the player you just started playing thereafter.

var playerCurrentlyPlaying = null;
function chain(){       
    $('.post').each(function(){
        var player_id = $(this).children('iframe').attr("id");
        player = new YT.Player( player_id, { 
            events:
                {      
                'onStateChange': function (event) 
                    {

                    if (event.data == YT.PlayerState.PLAYING) 
                        { 
                          if(playerCurrentlyPlaying != null && 
                          playerCurrentlyPlaying != player_id)
                          callPlayer( playerCurrentlyPlaying , 'pauseVideo' );
                          playerCurrentlyPlaying = player_id;

                        }            

                    }
                }        
        });
    });
}

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