动态加载资源并读取CurrentUICulture的正确值 [英] Dynamically loading a resource and reading the correct value for the CurrentUICulture

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本文介绍了动态加载资源并读取CurrentUICulture的正确值的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在创建一种将枚举转换为友好字符串的方法.友好名称存储在资源文件中,并且要进行全球化.因此,我创建了两个资源文件:Enums.resx和Enums.pt-BR.resx,它们的键是枚举的名称,后跟它的值(即DeliveryStatus_WaitingForPayment).

I'm creating a method to convert an enum to a friendly string. The friendly names are stored in a resource file and are subject to globalization. So I created two resource file: Enums.resx and Enums.pt-BR.resx whose keys are the name of the enum followed by it's value (i.e DeliveryStatus_WaitingForPayment).

这是我用来加载资源并获取枚举对应的友好名称的代码:

This is the code I'm using to load the resource and get the corresponding friendly name for the enum:

public static string EnumToString<T>(object obj)
{
      string key = String.Empty;

      Type type = typeof(T);

      key += type.Name + "_" + obj.ToString();

      Assembly assembly = Assembly.Load("EnumResources");

      string[] resourceNames = assembly.GetManifestResourceNames();

      ResourceManager = null;

      for(int i = 0; i < resourceNames.Length; i++)
      { 
           if(resourceNames[i].Contains("Enums.resources"))
           {
                rm = new ResourceManager(resourceNames[i], Assembly.GetExecutingAssembly());

                Stream resStream = assembly.GetManifestResourceStream(resourceNames[i]);

                ResourceReader reader = new ResourceReader(resStream);

                IDictionaryEnumerator dict = reader.GetEnumerator();

                while (dict.MoveNext())
                {
                     string keyToCompare = dict.Key.ToString();

                     if (keyToCompare == key)
                         return dict.Value.ToString();
                }
           }

           return obj.ToString();
      }

}

该方法几乎可以完美地工作,除了它忽略CurrentUICulture并始终从默认资源返回值之外,也就是说,即使当我将pt-BR用作CurrentUICulture时,它也会从Enum.resx中加载该值,而不是Enum.pt-BR.resx.

This method works almost perfectly except that it ignores the CurrentUICulture and always returns the values from the default resource, that is, even when I'm using pt-BR as my CurrentUICulture it will load the value from Enum.resx and not Enum.pt-BR.resx.

我在做什么错了?

推荐答案

事实证明,我采用了错误的方法来读取资源文件.不仅我不需要遍历流,还阻止了我基于CurrentUICulture获得结果.

As it turns out I was taking the wrong approach to read the resource file. Not only I didn't need to work my way through a stream it was preventing me from getting the result based on the CurrentUICulture.

该解决方案比我第一次尝试要容易得多:

The solution is much easier than that of my first attempt:

public static string EnumToString<T>(object obj)
{
      string key = String.Empty;

      Type type = typeof(T);

      key += type.Name + "_" + obj.ToString();

      Assembly assembly = Assembly.Load("EnumResources");

      string[] resourceNames = assembly.GetManifestResourceNames();

      ResourceManager = null;

      for(int i = 0; i < resourceNames.Length; i++)
      { 
           if(resourceNames[i].Contains("Enums.resources"))
           {
                //The substring is necessary cause the ResourceManager is already expecting the '.resurces'
                rm = new ResourceManager(resourceNames[i].Substring(0, resourceNames[i].Length - 10), assembly);

                return rm.GetString(key);
           }

           return obj.ToString();
      }

}

我希望这可以帮助将来尝试类似方法的任何人!

I hope this helps anyone trying something similar in the future!

这篇关于动态加载资源并读取CurrentUICulture的正确值的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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