如何在协议扩展中使用#selector(myMethodName)? [英] How to use #selector(myMethodName) in a protocol extension?
问题描述
protocol LazyUpdateable {
func waitToDoStuff()
func myMethodName()
}
extension LazyUpdateable where Self: NSObject {
func waitToDoStuff() {
self.performSelector(#selector(myMethodName), withObject: nil, afterDelay: 1.5)
}
func myMethodName() {
}
}
在此更新中,我收到错误Argument of #selector refers to a method that is not exposed to objective c
,但是如果我使用旧的Selector("myMethodName")
,则会收到警告,要求更改为更好的处理方法.在这种情况下可以使用#selector()
吗?我已经尝试过在我的协议上设置@objc
的情况,但该方法无法正常工作.
With this update i get the error Argument of #selector refers to a method that is not exposed to objective c
, but if i go with the old Selector("myMethodName")
i get a warning to change to the better way of doing it. Is it possible to use the #selector()
in this case? It won't work with setting @objc
on my protocol, i've tried it.
这是一个游乐场,您可以尝试显示它不适用于设置@objc
Here is a playground you can try that shows it does not work with setting @objc
import Foundation
import UIKit
import XCPlayground
@objc protocol LazyUpdatable {
optional func waitToDoStuff()
optional func myMethodName()
}
extension LazyUpdatable where Self: UIViewController {
func waitToDoStuff() {
self.performSelector(#selector(myMethodName), withObject: nil, afterDelay: 1.5)
}
func myMethodName() {
print("LOL")
}
}
@objc
class AViewController: UIViewController, LazyUpdatable {
func start() {
waitToDoStuff()
}
}
let aViewController = AViewController()
aViewController.start()
XCPlaygroundPage.currentPage.needsIndefiniteExecution = true
推荐答案
使用#selector()或Selector()进行动态调度无法看到您的Swift协议扩展.相反,如果可能,请尝试完全避免使用Objective-C.您可以使用libdispatch达到相同的结果:
Dynamic dispatching using #selector() or Selector() doesn't see your Swift protocol extension. Instead, try avoiding Objective-C altogether, if possible. You can achieve the same result using libdispatch:
protocol LazyUpdatable {
func waitToDoStuff()
func myMethodName()
}
extension LazyUpdatable {
func waitToDoStuff() {
let dispatchTime = dispatch_time(DISPATCH_TIME_NOW, Int64(1.5 * Double(NSEC_PER_SEC)))
dispatch_after(dispatchTime, dispatch_get_main_queue()) {
self.myMethodName()
}
}
func myMethodName() {
print("Aloha!")
}
}
class ViewController: UIViewController, LazyUpdatable {
override func viewDidLoad() {
super.viewDidLoad()
waitToDoStuff()
}
}
当然,这不像使用选择器那样灵活,但是可以让您使用真正的Swift协议扩展.
Granted, this is not as flexible as using selectors, but lets you use real Swift protocol extensions.
如果您希望能够取消调用方法,请尝试以下操作:
If you want to be able to cancel invoking the method call, try the following:
var lazyUpdatableCancelKey = UInt8(0)
protocol LazyUpdatable: class {
func waitToDoStuff()
func cancelDoingStuff()
func myMethodName()
}
extension LazyUpdatable {
func waitToDoStuff() {
let dispatchTime = dispatch_time(DISPATCH_TIME_NOW, Int64(1.5 * Double(NSEC_PER_SEC)))
dispatch_after(dispatchTime, dispatch_get_main_queue()) {
if let shouldCancel = objc_getAssociatedObject(self, &lazyUpdatableCancelKey) as? Bool where shouldCancel == true {
return
}
self.myMethodName()
}
}
func cancelDoingStuff() {
objc_setAssociatedObject(self, &lazyUpdatableCancelKey, true, .OBJC_ASSOCIATION_RETAIN_NONATOMIC)
}
func myMethodName() {
print("Aloha!")
}
}
class ViewController: UIViewController, LazyUpdatable {
override func viewDidLoad() {
super.viewDidLoad()
waitToDoStuff()
let dispatchTime = dispatch_time(DISPATCH_TIME_NOW, Int64(1.4 * Double(NSEC_PER_SEC)))
dispatch_after(dispatchTime, dispatch_get_main_queue()) {
self.cancelDoingStuff()
}
}
}
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