Unity3d-无法加载“资产/插件/QCARWrapper.dll" [英] Unity3d - Failed to load 'Assets/Plugins/QCARWrapper.dll'

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问题描述

我想在统一的android应用程序上使用c ++ dll.要在Android设备上使用本机dll,我了解到我应该使用Unity5.我从此处下载unity5.我的应用程序需要vuforia.因此,我从此处下载了vuforia软件包.

I want to use c++ dll on unity android application. To use native dll on a android device, I learn that I should use Unity 5. I download unity5 from here. My application requires vuforia. So I download vuforia package from here.

Unity 5是64位.

Unity 5 is 64 bit.

在统一编辑器上,我删除MainCamera并添加ARCamera.统一控制台上有错误消息.消息如下:

On unity editor, I delete MainCamera and add ARCamera. There is an error message on unity console. The message is below :

Failed to load 'Assets/Plugins/QCARWrapper.dll', expected 64 bit architecture (IMAGE_FILE_MACHINE_AMD64), but was IMAGE_FILE_MACHINE_I386.
Vuforia.WebCamAbstractBehaviour:CheckNativePluginSupport()

vuforia论坛上有针对此问题的解决方案.但我找不到unity editor(32 bit)

There is a solution for this problem on vuforia forum. But I don't find unity editor(32 bit)

推荐答案

要将Vuforia与Unity 64位一起使用,只需将QCARWrapper DLL从/Plugins移至/Plugins/x86.这些是DLL:

To use Vuforia with Unity 64 bit, just move the QCARWrapper DLLs from /Plugins to /Plugins/x86. These are the DLLs:

  • QCARWrapper.exp
  • QCARWrapper.lib
  • QCARWrapper.dll
  • QCARWrapper.dll.signature

这应该可以解决问题!

这篇关于Unity3d-无法加载“资产/插件/QCARWrapper.dll"的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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