Unity C#-数组索引超出范围 [英] Unity C# - Array index out of range

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本文介绍了Unity C#-数组索引超出范围的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我在统一方面遇到麻烦,这是代码

I'm having trouble with unity and here is the code

错误消息:

IndexOutOfRangeException: Array index is out of range.
Sequence.fillSequenceArray () (at Assets/Scripts/Sequence.cs:43)
Sequence.Start () (at Assets/Scripts/Sequence.cs:23)

代码:

public int[] colorSequence = new int[100];
public int level = 2;

// Use this for initialization
void Start () {
    anim = GetComponent("Animator") as Animator;
    fillSequenceArray ();
    showArray (); // just to know

}

// Update is called once per frame
void Update () {

}

public void showArray(){
    for (int i = 0; i < colorSequence.Length; i++) {
        Debug.Log ("Position " + i + ":" + colorSequence[i]);
            }
}

 public void fillSequenceArray(){
    for (int i = 0; i < level; i++) {
        int numRandom = Random.Range (0, 3);    

        if (colorSequence[i] == 0) {
            colorSequence[i] = numRandom;
        }
    }
}

我试图将最后一个if更改为if (!colorSequence[i].Equals(null)),或者 if (colorSequence[i] == null)并且发生相同的错误.即使删除此if,当我尝试填充colorSequence[i] = numRandom;

I have tried to change the last if to if (!colorSequence[i].Equals(null)), or if (colorSequence[i] == null) and the same error occurs. Even if I delete this if, the error occurs when I try to fill colorSequence[i] = numRandom;

推荐答案

在尝试访问该数组之前,必须检查该数组是否包含该索引处的值.否则将引发错误,而不是返回null.

You have to check whether the the array contains a value at that index before attempting to access it. Doing otherwise will throw an error instead of returning null.

您可以使用数组的length属性轻松地对其进行检查:

You can easily check it using the array's length property:

    if (colorSequence.Length > i) {
        colorSequence[i] = numRandom;
    }

这篇关于Unity C#-数组索引超出范围的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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