UIImageJpgRepresentation使图像分辨率翻倍 [英] UIImageJpgRepresentation doubles image resolution
问题描述
我正在尝试将来自iPhone相机的图像保存到文件中.我使用以下代码:
I am trying to save an image coming from the iPhone camera to a file. I use the following code:
try UIImageJPEGRepresentation(toWrite, 0.8)?.write(to: tempURL, options: NSData.WritingOptions.atomicWrite)
这导致文件的分辨率是toWrite UIImage的两倍.我在手表表达式中确认,从UIImageJPEGRepresentation创建新的UIImage会使分辨率提高一倍
This results in a file double the resolution of the toWrite UIImage. I confirmed in the watch expressions that creating a new UIImage from UIImageJPEGRepresentation doubles its resolution
-> toWrite.size CGSize (width = 3264, height = 2448)
-> UIImage(data: UIImageJPEGRepresentation(toWrite, 0.8)).size CGSize? (width = 6528, height = 4896)
有人知道为什么会发生这种情况以及如何避免这种情况吗?
Any idea why this would happen, and how to avoid it?
谢谢
推荐答案
您的初始图像的比例因子= 2,但是从数据初始化图像时,您将获得比例因子= 1的图像.控制比例并使用scale属性初始化图像:
Your initial image has scale factor = 2, but when you init your image from data you will get image with scale factor = 1. Your way to solve it is to control the scale and init the image with scale property:
@available(iOS 6.0, *)
public init?(data: Data, scale: CGFloat)
表示您可以设置比例的方式的游乐场代码
Playground code that represents the way you can set scale
extension UIImage {
class func with(color: UIColor, size: CGSize) -> UIImage? {
let rect = CGRect(origin: .zero, size: size)
UIGraphicsBeginImageContextWithOptions(size, true, 2.0)
guard let context = UIGraphicsGetCurrentContext() else { return nil }
context.setFillColor(color.cgColor)
context.fill(rect)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
}
let image = UIImage.with(color: UIColor.orange, size: CGSize(width: 100, height: 100))
if let image = image {
let scale = image.scale
if let data = UIImageJPEGRepresentation(image, 0.8) {
if let newImage = UIImage(data: data, scale: scale) {
debugPrint(newImage?.size)
}
}
}
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