为什么BufferedStream.Write抛出“此流不支持搜索操作"? [英] Why would BufferedStream.Write throw "This stream does not support seek operations"?
问题描述
这使我感到困惑.当我什至没有打电话的时候,我就得到了关于寻找的错误?
This one puzzles me. I get an error about seek when I'm not even calling it?
我的代码看起来像这样:
I have code that looks something like this:
// send 42
uint value = 42;
byte[] msg = BitConverter.GetBytes(value);
stream.Write(msg, 0, sizeof(uint));
我得到了这个异常:
System.NotSupportedException was unhandled
Message="This stream does not support seek operations."
Source="System"
StackTrace:
at System.Net.Sockets.NetworkStream.Seek(Int64 offset, SeekOrigin origin)
at System.IO.BufferedStream.FlushRead()
at System.IO.BufferedStream.Write(Byte[] array, Int32 offset, Int32 count)
...
stream的类型为System.IO.BufferedStream
.可能会发生什么?
stream is of type System.IO.BufferedStream
. What could possibly be going on?
编辑更多信息:
sizeof(uint)==msg.length
在这种情况下.
流被声明为stream = new BufferedStream(new NetworkStream(socket), 1024)
sizeof(uint)==msg.length
in this case.
The stream is declared as stream = new BufferedStream(new NetworkStream(socket), 1024)
就是这样!虽然一个人可以在单个NetworkStream
上进行读写,但切换到BufferedStream
时,必须有一个单独的读写器.显然,可以在同一套接字上两次调用NetworkStream
构造函数以获取该信息.
That was it! While one can read and write on a single NetworkStream
, when switching to a BufferedStream
it is necessary to have a separate one for reading and writing. One can apparently just call the NetworkStream
constructor twice on the same socket to get that.
如果可以的话,我会接受贾斯汀和汉斯的回答,因为一个让我确切地了解出了什么问题,另一个让我找到了解决方案.谢谢大家!
I'd accept both Justin and Hans' answers if I could, because one let me exactly understand what was wrong, and the other led me to the solution. Thanks everyone!
推荐答案
问题在于BufferedStream的内部工作原理(以及您可能在尝试写入BufferedStream之前已从中读取数据的事实).
The problem lies in the inner workings of BufferedStream (and the fact that you may have used the BufferedStream to Read from prior to attempting to write to it).
当您尝试写入BufferedStream时,在验证参数之后,将按以下顺序检查内容(所有代码均通过Reflector从Framework中提取):
When you try to Write to a BufferedStream, after validating your parameters, things are checked in this order (all code pulled from the Framework via Reflector):
我们在请求写缓冲区吗?
Are we at the begging of the write buffer?
if(this._writePos == 0)
是否允许写入基础流?
if(!this._s.CanWrite) // throw error
读取缓冲区是否为空?
if(this._readPos < this._readLen)
{
// FlushRead() will attempt to call Seek()
this.FlushRead();
}
如果读取缓冲区中有未读取的数据,则在写入之前尝试进行刷新. FlushRead()调用Seek(),这是导致您出错的原因.
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