decl_storage中的"pub"的作用是什么? [英] What is the purpose of `pub` in decl_storage?
问题描述
在基板中实现运行时模块时,应提供以下存储空间
When implementing a runtime module in substrate, given the following storage
decl_storage! {
trait Store for Module<T: Trait> as CatAuction {
Kitties get(kitties): map T::Hash => Kitty<T::Hash, T::Balance>;
KittyOwner get(owner_of): map T::Hash => Option<T::AccountId>;
OwnedKitties get(kitties_owned): map T::AccountId => T::Hash;
pub AllKittiesCount get(all_kitties_cnt): u64;
Nonce: u64;
// if you want to initialize value in storage, use genesis block
}
}
在AllKittiesCount
前面的pub
的目的是什么?因为是否存在pub
,所以polkadot UI仍然可以查询它,就好像它是一个公共变量一样.
What is the purpose of pub
in front of AllKittiesCount
? Because whether there is pub
or not, polkadot UI can still query it, as if it is a public variable.
推荐答案
要像任何Rust类型一样在此处进行扩展,需要明确说明不同类型的可见性. decl_storage
宏为您的每个存储项目生成一个struct
.例如:
To expand here a bit, just like any Rust type, you need to be explicit about the visibility of different types. The decl_storage
macro generates a struct
for each of your storage items. For example:
decl_storage! {
trait Store for Module<T: Trait> as TemplateModule {
Something get(something): u32;
}
}
会导致(为清楚起见,删除了一些东西):
Would result in (some stuff removed for clarity):
struct Something<T: Trait>(...);
impl <T: Trait> ... for Something<T> {
fn get<S: ... >(storage: &S) -> Self::Query {
storage.get(...).unwrap_or_else(|| Default::default())
}
fn take<S: ...>(storage: &S) -> Self::Query {
storage.take(...).unwrap_or_else(|| Default::default())
}
fn mutate<R, F: FnOnce(&mut Self::Query) -> R, S: ...>(f: F, storage: &S) -> R {
let mut val = <Self as ...>::get(storage);
let ret = f(&mut val);
<Self as ...>::put(&val, storage);
ret
}
}
如果将存储项目设置为pub
,则只需在struct Something
中引入一个pub
标记.这意味着,您现在可以从其他模块调用由结构公开的所有这些功能,例如get
,take
,mutate
.否则,您将需要创建自己的公用函数,该公用函数公开用于修改存储的API.
If you make the storage item pub
you simply introduce a pub
tag to the struct Something
. This means, you can now call all these functions exposed by the struct like get
, take
, mutate
from other modules. Otherwise, you would need to create your own public functions which exposes an API to modify the storage.
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