在CardView中展开/折叠动画 [英] Expand/collapse animation in CardView

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问题描述

我尝试做这样的事情:

I try to do something like this :

我设法完成了cardViewAdapter,但是我阻止放大我的卡.我恢复了此响应的代码(此处类的名称为:CardsAnimationHelper)来制作动画,但是它是叠加.

I managed to do my cardViewAdapter but I block to enlarge my cards. I resumed the code of this response (Here the name of the class is : CardsAnimationHelper) to do the animation but it's superimposed.

展开前: 展开后:

我解决了上面的问题,但是如果在cardView上同时显示10个元素以显示50个列表.如果我扩展第一个元素,数字11,21,31,41也会扩展.您有办法避免这种情况发生吗?

I solved the problem above but if on my cardView I display 10 elements at the same time for a list of 50. If I expand the first, the numbers 11,21,31,41 will also expand. Do you have a trick for this not to happen?

我已经反思过,这对我来说毫无意义.在我的OnClick方法之前,我显示一个textview,其中文本是位置.但是,当我单击ID时,这是正确的,这意味着当我单击ID时,它会检测到对多个卡的单击.我认为我的OnClickListener中的视图可能有问题

I have reflected, it makes no sense to me. Just before my OnClick method I display a textview where the text is the position. But when I click id are correct so that would mean that when I click it detects the click on several cards. I think I may have a problem with a view in my OnClickListener

我的CardView

<?xml version="1.0" encoding="utf-8"?>

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:card_view="http://schemas.android.com/apk/res-auto"
    android:layout_width="match_parent"
    android:layout_height="wrap_content">

    <android.support.v7.widget.CardView xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:tools="http://schemas.android.com/tools"
        xmlns:app="http://schemas.android.com/apk/res-auto"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_margin="5dp"

        app:cardBackgroundColor="@android:color/white"
        app:cardCornerRadius="2dp"
        app:cardElevation="2dp">

        <!-- Les CardView possèdent des attributs supplémentaires dont
             - cardBackgroundColor
             - cardElevation pour l'élévation (donc aussi l'ombre)
             - cardCornerRadius pour arrondir les angles
         -->

        <android.support.design.widget.CoordinatorLayout xmlns:android="http://schemas.android.com/apk/res/android"
            xmlns:app="http://schemas.android.com/apk/res-auto"
            xmlns:tools="http://schemas.android.com/tools"
            android:layout_width="match_parent"
            android:layout_height="match_parent">

            <!-- Les CardView agissent comme des FrameLayout,
             pour avoir une organisation verticale nous devons
             donc rajouter un LinearLayout -->


            <TextView
                android:id="@+id/text_cards"
                android:layout_width="match_parent"
                android:layout_height="wrap_content"
                android:background="?android:selectableItemBackground"
                android:padding="20dp"
                tools:text="Paris"
                android:fontFamily="sans-serif"
                android:textColor="#333"
                android:textSize="18sp" />

            <ImageView
                android:id="@+id/item_description_game_more"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_gravity="center_vertical|end"
                android:transitionName="@string/transition_cards_view"
                app:srcCompat="@drawable/ic_expand_more_black_24dp"/>

            <include layout="@layout/cards_resume_game_expand"/>

        </android.support.design.widget.CoordinatorLayout>

    </android.support.v7.widget.CardView>

</LinearLayout>

我的新适配器

public class CardsViewAdapter extends RecyclerView.Adapter<CardsViewAdapter.ViewHolder> {
    private Game[] mDataset;
    private boolean isPopupVisible = false;
    int rotationAngle = 0;

    // Provide a reference to the views for each data item
    // Complex data items may need more than one view per item, and
    // you provide access to all the views for a data item in a view holder
    public static class ViewHolder extends RecyclerView.ViewHolder {
        // each data item is just a string in this case
        public TextView mTextView;
        public ImageView imageView;
        public LinearLayout test2;

        public ViewHolder(View v) {
            super(v);
            mTextView = (TextView) v.findViewById(R.id.text_cards);
            imageView = (ImageView) v.findViewById(R.id.item_description_game_more);
            test2 = (LinearLayout) v.findViewById(R.id.popup_layout);

        }
    }

    // Provide a suitable constructor (depends on the kind of dataset)
    public CardsViewAdapter(Game[] myDataset) {
        mDataset = myDataset;
    }

    // Create new views (invoked by the layout manager)
    @Override
    public CardsViewAdapter.ViewHolder onCreateViewHolder(ViewGroup parent,
                                                   int viewType) {
        // create a new view
        View v = LayoutInflater.from(parent.getContext())
                .inflate(R.layout.cards_resume_game, parent, false);
        // set the view's size, margins, paddings and layout parameters
        //...

        ViewHolder vh = new ViewHolder(v);
        return vh;
    }

    // Replace the contents of a view (invoked by the layout manager)
    @Override
    public void onBindViewHolder(final ViewHolder holder, int position) {
        // - get element from your dataset at this position
        // - replace the contents of the view with that element

        holder.mTextView.setText(String.valueOf(mDataset[position].getId_game()));
        holder.imageView.setOnClickListener(new View.OnClickListener() {
            public void onClick(View v) {
                // Perform action on click
                if (isPopupVisible) {
                    isPopupVisible = false;

                    ObjectAnimator anim = ObjectAnimator.ofFloat(v, "rotation",rotationAngle, rotationAngle + 180);
                    anim.setDuration(500);
                    anim.start();
                    rotationAngle += 180;
                    rotationAngle = rotationAngle%360;

//                    CardsAnimationHelper.changeIconAnim((TextView) v, getString(R.string.icon_chevron_up));
                    CardsAnimationHelper.collapse(holder.test2);
                } else {
                    isPopupVisible = true;

                    ObjectAnimator anim = ObjectAnimator.ofFloat(v, "rotation",rotationAngle, rotationAngle + 180);
                    anim.setDuration(500);
                    anim.start();
                    rotationAngle += 180;
                    rotationAngle = rotationAngle%360;

//                    CardsAnimationHelper.changeIconAnim((TextView) v, getString(R.string.icon_chevron_down));
                    CardsAnimationHelper.expand(holder.test2);
                }
            }
        });



    }

    // Return the size of your dataset (invoked by the layout manager)
    @Override
    public int getItemCount() {
        return mDataset.length;
    }
}

推荐答案

您需要创建一个扩展CardView的自定义类.在该类中放入以下方法:

You'll need to create a custom class that extends CardView. Inside that class put the following methods:

public void expand() {
    int initialHeight = getHeight();

    measure(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT);
    int targetHeight = getMeasuredHeight();

    int distanceToExpand = targetHeight - initialHeight;

    Animation a = new Animation() {
        @Override
        protected void applyTransformation(float interpolatedTime, Transformation t) {
            if (interpolatedTime == 1){
                // Do this after expanded
            }

            getLayoutParams().height = (int) (initialHeight + (distanceToExpand * interpolatedTime));
            requestLayout();
        }

        @Override
        public boolean willChangeBounds() {
            return true;
        }
    };

    a.setDuration((long) distanceToExpand);
    startAnimation(a);
}

public void collapse(int collapsedHeight) {
    int initialHeight = getMeasuredHeight();

    int distanceToCollapse = (int) (initialHeight - collapsedHeight);

    Animation a = new Animation() {
        @Override
        protected void applyTransformation(float interpolatedTime, Transformation t) {
            if (interpolatedTime == 1){
                // Do this after collapsed
            }


            Log.i(TAG, "Collapse | InterpolatedTime = " + interpolatedTime);

            getLayoutParams().height = (int) (initialHeight - (distanceToCollapse * interpolatedTime));
            requestLayout();
        }

        @Override
        public boolean willChangeBounds() {
            return true;
        }
    };

    a.setDuration((long) distanceToCollapse);
    startAnimation(a);
}

请注意,当您合拢它时,您需要传递您希望它合拢时的高度.展开时的高度设置为WRAP_CONTENT.

Note that when you collapse it, you'll need to pass along the height you want it to be when collapsed. The height when expanded is set to WRAP_CONTENT.

我还添加了if/else语句,这些语句将在动画完成时运行.

I've also added if/else statements that will run when the animation has completed.

祝你好运!

这篇关于在CardView中展开/折叠动画的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持IT屋!

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