Android NDK:为什么AAssetManager_open返回NULL [英] Android NDK: Why is AAssetManager_open returning NULL
问题描述
我有一些代码:
AAsset* pAsset = AAssetManager_open(pAssetManager, "asset_test.txt", AASSET_MODE_STREAMING);
DebugPrint(pAsset?"pAsset not NULL\n":"pAsset NULL");
if (pAsset)
{
char buf[1024];
AAsset_read(pAsset, buf, sizeof(buf));
DebugPrint(buf);
AAsset_close(pAsset);
}
此代码始终在logcat中打印"pAsset NULL".
This code always prints "pAsset NULL" in logcat.
我将asset_test.txt文件放在资产目录中,然后通过将.apk重命名为.zip并使用7zip打开它来查看.apk,以确保该文件存在.
I put the asset_test.txt file in my assets directory, and I looked in the .apk to make sure it exists by renaming the .apk to .zip and opening it with 7zip.
我还有更多代码:
AAssetDir* pAssetDir = AAssetManager_openDir(pAssetManager, sDirectory.c_str());
if (!pAssetDir)
{
DebugPrint("pAssetDir NULL\n");
return;
}
const char* pszDir;
while ((pszDir = AAssetDir_getNextFileName(pAssetDir)) != NULL)
{
DebugPrint(pszDir);
}
AAssetDir_close(pAssetDir);
此代码不打印任何内容.换句话说,无论我通过什么路径进入资产目录,都找不到文件.
This code prints nothing. In other words, no files are ever found in the assets directory, regardless of what paths I pass into it.
注意:DebugPrint只是围绕__android_log_print()的漂亮包装.
Note: DebugPrint is just a prettier looking wrapper around __android_log_print().
推荐答案
我应该将Activity传递给AAssetManager_fromJava(),而应该将AssetManager传递给我.如果将错误的类传递给AAssetManager_fromJava(),它将失败而无法打印任何需要记录的东西.
I passed the Activity into AAssetManager_fromJava(), while I should have passed the AssetManager in. If you pass the wrong class into AAssetManager_fromJava() it will fail without printing anything to logcat.
如何使用JNI获取资产管理器:
How to get the asset manager with JNI:
JNIEnv* env = (JNIEnv*)SDL_AndroidGetJNIEnv();
jobject activity = (jobject)SDL_AndroidGetActivity();
jclass activity_class = env->GetObjectClass(activity);
jmethodID activity_class_getAssets = env->GetMethodID(activity_class, "getAssets", "()Landroid/content/res/AssetManager;");
jobject asset_manager = env->CallObjectMethod(activity, activity_class_getAssets); // activity.getAssets();
global_asset_manager = env->NewGlobalRef(asset_manager);
pAssetManager = AAssetManager_fromJava(env, global_asset_manager);
从现在开始将资产管理器指针存放在某个地方,并将其用于所有AAssetManager _ *()函数.
Stash that asset manager pointer somewhere and use it for all your AAssetManager_*() functions from now on.
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