错误"OBJ文件没有面孔". [英] Error "OBJ file has no faces"
问题描述
我想用ARKit和SceneKit放置obj-3D模型.
I want to place an obj-3D-Model with ARKit and SceneKit.
这就是我正在使用的模型: https://free3d.com/3d -model/chest-50529.html
That's the model I'm using: https://free3d.com/3d-model/chest-50529.html
我正在使用以下代码:
private func createChestFromScene(_ position: SCNVector3) -> SCNNode? {
guard let url = Bundle.main.url(forResource: "art.scnassets/Models/chest", withExtension: "obj") else {
NSLog("Could not find door scene")
return nil
}
guard let node = SCNReferenceNode(url: url) else { return nil }
node.load()
// Position scene
node.position = position
return node
}
但是,出现以下错误:OBJ file has no faces
.
However, I get the following error: OBJ file has no faces
.
为什么? -谢谢.
推荐答案
问题出在obj文件的编码中.特别是问题在于回车差.
The problem lies in the encoding of the obj file. In particular, the problem is the carriage return difference.
在终端会话中,运行以下命令: 文件testcube.obj(其中测试立方体是您的模型名称)
In a Terminal session, run the following command: file testcube.obj (where test cube is your model name)
将导致您提到的错误的文件的结果是: testcube.obj:带有CR行终止符的ASCII文本
The result for files that will cause the error you mentioned is: testcube.obj: ASCII text, with CR line terminators
在删除CR行终止符之后,file命令的结果为: testcube.obj: ASCII文本
After removing the CR line terminators the result of the file command is: testcube.obj: ASCII text
后者在XCode,Scenekit和Model IO中正确打开.
The latter opens correctly in XCode and Scenekit and Model IO.
我只是复制了一个空的新行,然后手动将CR换成了新行,但是请参阅以下有关如何使用mac2unix命令的答案: https://stackoverflow.com/a/14080318/7426374
I simply copied a empty new line and replaced the CR with a new line manually but see the following answer on how you can use mac2unix command instead: https://stackoverflow.com/a/14080318/7426374
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